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The Green Herring
Community Chest 4 Leader


Posts: 1245
Registered: 05-07



Capellan said:
I haven't done any work on map27 yet, so I could swap to 18.

What's the theme for maps 11-20 supposed to be, if any? I had a quick look in the guidelines but didn't see anything there. Could've missed it, though.

The only restriction for MAP12-20 (MAP01-MAP11 are considered the first group) is that they need to use this sky texture:
http://disasterlabs.com/thegreenherring/temp/SKY2.png

Also, they probably shouldn't be Hell maps. Other than that, I know of no restrictions.

As such, your map and Wilou's have been swapped.

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Old Post 01-12-10 23:44 #
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Capellan
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Posts: 984
Registered: 10-02


Cool. I'll take a look at what's been done on 17 and 19 and try to find a blend :)

Edit: OK, so map19 is green. Very, very green. And map17's pics no longer work, but sounds from comments like it was a base with rocky outside areas. Which is what I did for map09, so might need a new plan. Ah well, I am sure I can come up with something :)

Last edited by Capellan on 01-13-10 at 00:39

Old Post 01-13-10 00:30 #
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TheMionicDonut
Senior Member


Posts: 1147
Registered: 04-08


I Wouldnt worry TOO much about blending in with the previous and next maps. Cchests arent exactly known for having a flowing storyline

Old Post 01-13-10 00:39 #
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printz
CRAZY DUMB ZEALOT


Posts: 8767
Registered: 06-06



The Green Herring said:

Also, they probably shouldn't be Hell maps.

I wouldn't worry about that, because Doom 1 is already about demons in space.

Old Post 01-13-10 07:01 #
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[WH]-Wilou84
Member


Posts: 495
Registered: 12-06


Thanks for accepting to switch slots, Capellan !
With that sky I think I'd go for a starbase a la TNT Evilution or Scythe X.

Since the seg limit has been removed ( \o/ ), I'll probably send in a new version of my map, as some rocky areas were quite bland.

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Last edited by [WH]-Wilou84 on 02-03-10 at 09:07

Old Post 01-18-10 10:41 #
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Malinku
Member


Posts: 572
Registered: 12-08


I'd like to be add as a reserve mapper.

Slot:???
Filename Code: CC4_Mal
Texture Code:???
Custom Midi:???
Name to be Credited Under: Malinku
Map Name:???

and a typo

opening post:

MAP32 - only reachable from MAP32.

Last edited by Malinku on 01-21-10 at 19:41

Old Post 01-21-10 19:34 #
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Macro11_1
Member


Posts: 449
Registered: 08-03


Been working at least an hour or two each week, if not day on my map... I will post a screen shot of it in my thread soon and it will have Some sort of block showing what I think I have left to finish.

Sorry, trying to finish it as fast as possible.

Old Post 01-24-10 10:54 #
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Kirby
Senior Member


Posts: 1544
Registered: 10-04



Macro11_1 said:
Been working at least an hour or two each week, if not day on my map... I will post a screen shot of it in my thread soon and it will have Some sort of block showing what I think I have left to finish.

Sorry, trying to finish it as fast as possible.


Quoted for myself, since I saw this the other day :x (working AFAP, while keeping style intact)

Old Post 01-29-10 13:23 #
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Phobus
Forum Staple


Posts: 2842
Registered: 10-06


A final working effort will commence tomorrow as I've become aware that I've been leaving my map in favour of other things for a little too long now.

ETA is next month, but early.

Old Post 01-29-10 18:00 #
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JiklJaklA$$Slap
Banned


Posts: 5
Registered: 02-10


Give me map05.

Old Post 02-04-10 05:25 #
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The Green Herring
Community Chest 4 Leader


Posts: 1245
Registered: 05-07


This sign-up thread has now been retired. Please click here to go to the new sign-up thread, which has brand-new submission rules that you must read as closely as possible. All information from this thread has been transferred to the new thread. If any of the information there is incorrect, please notify me about it. See you there!

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Old Post 02-09-10 00:15 #
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