esselfortium
Cumulonimbus Antagonistic Posting

Posts: 6018
Registered: 01-02 |
I like the overall looks of it!
If you don't mind me making a couple of suggestions:
CEIL5_M is a better-matching flat for METAL-based textures (like the horizontal bars around the skylights) than CEIL5_2, which is more fitting for BROWN96-based textures.
The red lights in the middle might look better if the borders around them had a consistent shape on its inside and outside -- right now it looks like it's curved around the outer edges, but completely straight on the inside. Also maybe lower the lights four units or so (or maybe just 8, putting them at the same height as the border), so that they look more like a solid structure rather than ceiling-level lights with a ring around them.
You may have done this yourself already, but make sure to keep in mind where those blue bars are going to go once they open: making them lower into the floor instead of raising into the ceiling will avoid the potential issue of them disappearing mysteriously into the sky that's visible right next to them.
While I can't say for sure since I haven't seen what you're planning to build around it, you might be able to make the ceiling feel more interesting by bringing down that center strip (with the lights on it, and the switch on the wall underneath it) 32 units or so below where it is now, maybe more. This effectively splits up the room into three compartments: two taller ones on the sides, and a shorter one in the middle.
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