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Jimmy91
rhymes with Midi91


Posts: 221
Registered: 04-06


Hello, Community Chesters.

Working on a new Map04 now. My old thread is useless now, so ignore that. :3 I'm working on something for 32in24 today, and school begins tomorrow so in the near future I may not have as much time to work on stuff, particularly this. However, it's coming along nicely and I've had loads of ideas and motivation to work on this, but a few areas still need finishing, and a few even need redoing, so it won't be done SOON, just... when it's done. Again.

Anywho, screenshot time!
The starting room (number of imps varies depending on skill level)
A teleport pad where baddies come in
A corridor leading to the top of a building (that's not actually a lift)
The corridor ahead of that last corridor
The top of the same building (there's an archvile in that cage)
A storage facility (detail, wooooo)
The city limits (hence the "Dam")
Oh shi- another techbase (in a city?!)
The exit room (accessible right at the start of the map)
Some kind of walkway (I'm actually not sure about those railings)
A generic room, lol (yes, the hell knight likes hiding behind doors)

The name of this map is Suburbia, because the Death Rally racetrack of the same name has a really kickass piece of music (by Purple Motion, no less). Speaking of which, I'm also busy with a unique piece of music for this map - an "industrial tech remix" (whatever that's supposed to be) of D_THE_DA. Look forward to it. :D

Last edited by Jimmy91 on 09-01-08 at 23:49

Old Post 09-01-08 16:48 #
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Death-Destiny
Forum Regular


Posts: 932
Registered: 12-07



Jimmy91 said:
and Dam Nation because...well, those puns just never get old, do they?

Yes, they do. "Suburbia" is a far superior name, IMHO. Anyway, the shots are looking really nice. The mapping looks very clean so far. =)

Old Post 09-01-08 20:05 #
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Use3D
Forum Spammer


Posts: 3091
Registered: 04-02


Suburbia plz. Reminds me of doom2. It also looks like your city style is inspired by doom2, which is fine in my book, nice work.

Old Post 09-01-08 20:47 #
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TheMionicDonut
Junior Member


Posts: 181
Registered: 04-08


I like how it looks thus far

Old Post 09-01-08 21:22 #
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dutch devil
Forum Staple


Posts: 2347
Registered: 05-04


Call it Vile City :p just kidding Surburbia sounds nice, the screens looks great.

Old Post 09-01-08 22:22 #
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lupinx-Kassman
Member


Posts: 460
Registered: 10-06


I think Suburbia is looking pretty superb. Keep it up!

Old Post 09-01-08 23:37 #
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Jimmy91
rhymes with Midi91


Posts: 221
Registered: 04-06


Heh, alright, looks like the name Suburbia is sticking.

*edits title*
Thanks everyone for the nice words. :> I'll be working on it as much as I can tomorrow.

Old Post 09-01-08 23:47 #
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Christoph
Mini-Member


Posts: 89
Registered: 12-07


I look forward to playing this!

Old Post 09-02-08 13:12 #
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Jimmy91
rhymes with Midi91


Posts: 221
Registered: 04-06


Now that I'm using DB2 to work on this map, the speed of development has upped fantastically. Only a few minor slip-ups have occurred, but no major amount of work has been lost in any of them. Congrats DB2 for being a kickass map editor even in its revision stages! :D

I should have some more screenshots up soon. The map itself is coming along great. :P

Old Post 01-07-09 22:01 #
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