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tehdrunkdemon
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Posts: 52
Registered: 05-10



Joshy said:
Used to be two, but I removed one. There's now one. Still hard enough though.


Oh, ok.

Old Post 07-21-10 02:14 #
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justanotherfool
Junior Member


Posts: 200
Registered: 12-07


Played the latest version, very happy with it. The boss fight is now doable, the lowering walls in the red key area have buttons, etc.

Under prboom-plus some of the textures didn't appear (even when I used the Plutonia IWAD) but it works fine in zdoom, so I'll assume this will be sorted out when all the maps are merged together.

Apart from that, two demons seemed to get trapped in boxes of rockets in the room with the many archviles just behind the BFG (first time I've seen this in all the versions I tested), and one of the two secrets past the blue/red combo switch refused to register for no clear reason, given that I had entered both sectors according to DB2 and got the berserk and armour, which also happened to me in earlier versions.

EDIT: I think the demons getting trapped was probably a one-off thing, probably to do with the archviles resurrecting them into a box of rockets or something.

Also, one of your cybs in that area can fall off its platform. Don't know whether that would be considered a bug or a feature.

Last edited by justanotherfool on 07-26-10 at 20:06

Old Post 07-26-10 20:01 #
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