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Joshy
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Posts: 59
Registered: 07-08


Slot: 30
Filename Code: CC4_Joshy
Texture Code: josh*
Custom MIDI: Hell Reigns Down by Earthquake
Credited: Joshy 'ghost' Sealy
Map Name: Ragnarok
_______________________________________________________________

Statistics:

Linedefs: 1653
Sidedefs: 3070
Sectors: 250
Vertices: 1347


Okay I've started the map, it is inspired by a level called Absolute Evil (NDCP2), but I'm hoping it still has some originality in it. The surrounding scenery needs a lot more work, it will be easy to do once all the structures are done.

Some screenies to look at:
http://img235.imageshack.us/img235/4706/25392337id4.th.jpghttp://img99.imageshack.us/img99/156/79858252qr1.th.jpghttp://img235.imageshack.us/img235/1508/35728947ew9.th.jpghttp://img90.imageshack.us/img90/8977/71066604fw4.th.jpg

Cheers.

Last edited by Joshy on 11-21-08 at 00:38

Old Post 11-15-08 06:22 #
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esselfortium
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Looks nifty! I'd suggest brightening up the areas underneath F_SKY1, though, and using a light transfer on the lava to make it brighter, possibly fullbright. Everything looks really dim currently, other than the bright sky (which makes the map look even dimmer due to the contrast).

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Old Post 11-15-08 06:34 #
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dutch devil
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Looks great it sure looks like you got inspiration from the NDCP2 version, your careful aligning of the gstone textures makes me happy.Sticking more effort into properly aligning textures really improves any map, no wierd cut offs I like that.

Good luck with the map.

Old Post 11-15-08 15:51 #
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Joshy
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Thanks for the comments. Sure is hard work aligning with the marbles, urgh. Fun though :) I'll definitely complete the map, I am immune to the CCCC (CommunityChest chronic curse). :p

I've done the lighting changes as you suggested Essel, I must say it is probably better. The floor has the light transfer, light intensity's maximum.

http://img217.imageshack.us/img217/1961/11yz0.th.jpghttp://img219.imageshack.us/img219/7716/22xs3.th.jpg

Old Post 11-17-08 02:41 #
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Mechadon
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I love the GSTONE texture but I can't align it for shit :P. Looking great though, I love well-detailed hell maps :D

Old Post 11-17-08 05:44 #
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Lord_Z
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You have a great theme there, keep at it :)

Old Post 11-18-08 22:06 #
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Butts
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pretty nice, looking forward to it.

Old Post 11-20-08 03:22 #
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Joshy
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Thanks, it's sure great motivation reading the comments.

Progress: maybe around 25%

http://img232.imageshack.us/img232/6714/cc4gf2.th.jpg

Statistics:

Linedefs: 4445
Vertices: 3678
Sidedefs: 8250
Sectors: 564
Things: 369 (260+ monsters)

I'm trying to make this somewhat hard-ish but fun to do so. Plenty of health and ammo for a semi-slaughter at the start. My intent for this map is when the player has the two keys, then he can gain access to the castle where even harder obstacles will surface. The castle will be the residence of the baphomet. Surrounding environment will be done last for the polishing process.

Is Ragnorak a good name? It's a word for "doom of the gods" in scandivanian, I think...

Old Post 11-21-08 05:59 #
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Ajapted
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Joshy said:
Is Ragnorak a good name? It's a word for "doom of the gods" in scandivanian, I think...

That name is quite overused imho, from wikipedia:


in video games:

* Ragnarok Online, a MMORPG
* Ragnarok Online 2, a MMORPG, sequel of Ragnarok Online
* Ragnarok (video game), a rogue-like computer game
* Ragnarok, a recurring name in the Final Fantasy video game series, usually being a weapon
* Ragnarok (MUD), a Multi-user Dungeon game available over telnet
* Ragnarok, in the Max Payne series, the name on which the nightclub "Ragna Rock" is based
* Ragnarok: The Search For Aasgard (and Ragnarok DM), a Doom level-pack currently in development by TeamTNT
etc.....

Old Post 11-21-08 06:10 #
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TheMionicDonut
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But has it been a map name?

Old Post 11-21-08 06:16 #
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Jimmy91
rhymes with Midi91


Posts: 220
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Other cool names include:

  • Styx, Lethe, Cocytus, Acheron, Phlegethon - all Greek mythology names for rivers in the underworld. Most of these have already been used in Doom mods at some point or another.
  • Hel, Niflheim, Muspell - parts of the Norse underworld. Hel might actually work better than it appears.
  • Tartarus, Gehenna - Greek underworld names.

That's all I got for now, but another quick cruise on Wikipedia could well unearth even more cool names (read: more names that are cool). :P

Last edited by Jimmy91 on 11-22-08 at 19:58

Old Post 11-22-08 19:50 #
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TheMionicDonut
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Ah, Tartarus. The extra special Bad hell in greek mythology. There had better be some guy pushing a boulder up a hill or you will have some unhappy customers.

Old Post 11-22-08 22:10 #
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Creaphis
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Dante's Inferno could also be mined for names, but both that and the Greek mythology vein are almost entirely depleted.

Old Post 11-22-08 22:38 #
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Joshy
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All good suggestions, but I have a nasty habit of not being able to decide with several good options.....

Initially I wanted to call the level 'The Awakening of Janus' (Two faced god of doorways, gates) but he isn't demonic enough.

I guess I'll just make Ragnorak the development name.

Old Post 11-24-08 01:00 #
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esselfortium
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The Awakening of Janis Joplin

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Old Post 11-24-08 02:08 #
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Creaphis
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esselfortium said:
The Awakening of Janis Joplin


Use that in the next 32in24.

Old Post 11-24-08 02:47 #
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Use3D
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I like the current name, I also like those screenshots!

Old Post 11-24-08 03:50 #
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