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scorpion
Member


Posts: 643
Registered: 03-02


Scorpion checking in. Still alive, looking, and waiting for something to test. If I'm early, it's because it's already March 1st here.

Creaphis said:
You're about halfway there. But hey, with good behaviour, you might be off the hook by June.

I guess I'll just wait for my next parole hearing, then.

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Old Post Feb 28 2009 23:45 #
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RjY
anARCHy


Posts: 1025
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Yeah, there's not been much for the testing team to do this month, so I haven't done it.

Old Post Mar 1 2009 00:47 #
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Joshy
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I might be able to get my map done within this month. Just have to wait and see.

Old Post Mar 1 2009 01:04 #
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Dreadopp
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Posts: 484
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I haven't really gotten too much further on my part. I should be able to do some major additions over March Break though.

Old Post Mar 1 2009 01:18 #
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glaber
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Posts: 117
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I've been working on the suggestions made in the results I got back from the beta testers.

Old Post Mar 1 2009 21:21 #
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The Green Herring
Community Chest 4 Leader


Posts: 1339
Registered: 05-07


Thought I forgot about this, didn't you? ;) After a delay caused by my neighborhood's internet service going down for two hours, I have completed the latest status check. Sadly, I have had no choice but to kick people out of the project for the first time; Patrick Pineda, PirateNipple, and Coldfusio have all been removed from the roster for missing four status checks in succession. They have been PMed and e-mailed (when possible) to notify them about this.

In addition, ler and Dr. Zin have missed three status checks in a row. They must make their status known in this thread by the start of next month, or they will be dropped from the project. They have also been PMed and e-mailed to notify them about it.

Five people have missed one status check, while two more have missed two in a row. The latter have been notified through PM and e-mail.

The next status check is April 1, 2009. I sincerely hope I won't have to kick any more people off the project for inactivity.

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Old Post Mar 2 2009 01:12 #
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Torn
google is your master


Posts: 2779
Registered: 07-02


Hey all. Yeah I am still part of this, I also have a backup map unreleased (made for cc2 iirc) if everything fails. So I will stay in tune, so I will see what I can do. I can't give any procent of the current map.

Old Post Mar 2 2009 20:59 #
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Butts
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Posts: 1491
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My activity has been slowed down recently, because it's nearing the end of the wrestling season and I have qualified for state (and for those who don't know, it's hard to do that in California). Next week though, I have time back on my side.

Old Post Mar 3 2009 03:34 #
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Searcher
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Posts: 1351
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40%

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Old Post Mar 3 2009 03:47 #
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Anima Zero
Forum Regular


Posts: 800
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AZ here, still around, still finding doom levels to play, and all that.

Old Post Mar 4 2009 21:00 #
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Macro11_1
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Posts: 450
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--Posting Screens for March soon!--

Old Post Mar 6 2009 08:57 #
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Jimmy
doesn't rhyme with MIDI :(


Posts: 1721
Registered: 04-06


I'm confident that MAP04 is over 90% done, although I still think that some of the parts of the outside area could do with an almost complete redoing.

Any chance of someone perhaps detailing (or at least, improving) these parts for me in case I can't manage it?
(No, this isn't me being lazy, I seriously cannot detail for SHIT.)

Old Post Mar 6 2009 17:55 #
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glaber
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Posts: 117
Registered: 02-08


The wolfenstine section of Glaber base 5 is undergoing editing. No guaranties it won't look as blocky as Wolfenstine, but there will be improvement.

Oh, and if things keep going they way they are in real life, I'm changing the Wolfenstine area to a Washington DC area and replaceing Hitler with Obama.

Last edited by glaber on Mar 30 2009 at 20:20

Old Post Mar 30 2009 19:51 #
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YMB
v2.0


Posts: 844
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glaber said:
The wolfenstine section of Glaber base 5 is undergoing editing. No guaranties it won't look as blocky as Wolfenstine, but there will be improvement.

Oh, and if things keep going they way they are in real life, I'm changing the Wolfenstine area to a Washington DC area and replaceing Hitler with Obama.

you can't shoot the president!
that is ILLEGAL

Old Post Mar 30 2009 21:18 #
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glaber
Junior Member


Posts: 117
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You can't strangle your kid or sibling either yet they still do stuff that make you want to do it. Also for this project I can't replace Ramarro's head. (Things have yet to get that bad IMO anyway)

Old Post Mar 30 2009 21:57 #
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esselfortium
A Major Doomworld Concern


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How about we keep retarded attempts at political satire out of CC4? Everyone else agree on that? Good.

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Old Post Mar 30 2009 22:20 #
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glaber
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Fine. Gives me more time to focus on the level structure.

Old Post Mar 30 2009 23:11 #
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The Green Herring
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For future reference, regardless of the team members' political affiliations, I seriously advise against throwing political references in your levels. Not only is it a stupid thing to do, but such references are guaranteed to be completely dated several years from now.

Y'know, just like memes.

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Old Post Mar 30 2009 23:20 #
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Butts
Senior Member


Posts: 1491
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I started over! And then I copypasted the entire map to what I started over, and then removed the new parts and renovated what was originally there. Then I undid the renovations. Then I moved a vertice, then moved it back. Then I changed a few textures. Then I changed them back. Then I thought the layout was done, but then I decided it was shitty.

I am having a tough time, I am thinking my level is sucking right now.

Old Post Mar 31 2009 04:30 #
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justanotherfool
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For the record, I'm still here.

Old Post Mar 31 2009 05:09 #
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Dr. Zin
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Posts: 1072
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Whoops, I forgot to check in. I still have the map sitting on my hard-drive, but haven't had time to work on it for a couple of months.

At this point getting into grad-school is higher priority than CC4, sorry. If the end date isn't ridiculously close (i.e. it is in June or later) I can still get my map done when my workload has cooled off.

Old Post Mar 31 2009 18:41 #
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The Green Herring
Community Chest 4 Leader


Posts: 1339
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The current deadline for CC4 is indeed on June 30, 2009, as written in the first post of this thread. It may be extended again depending on the state of the project by the time we get there.

Also, you don't have to apologize. In fact, that's perfectly normal behavior, and a completely legitimate reason for inactivity. Absolutely nothing in the world can justify me getting in the way of someone's education, and I wish you good luck in your endeavors. I still look forward to seeing your level, though!

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Old Post Mar 31 2009 22:13 #
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Dutch Doomer
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Posts: 3386
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I'm making good progress, I'm working on gameplay, setting up devious traps. When thats done it will need lots of playtesting.

Total progress is around 95% maybe I'll post an few screens.

Old Post Mar 31 2009 22:16 #
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Kirby
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Posts: 1665
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Well, I'm still working on/off with this map. I won't have a problem getting it out on time, but I'll need to see exactly where I am in terms of percentage. When I get a good idea of how far along I am, check my thread for new screens :P

Old Post Mar 31 2009 23:31 #
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Macro11_1
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Last few weeks of school here, so mapping will be slow or non existant till mid April. Sorry!

Old Post Apr 1 2009 00:01 #
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Joshy
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Uni isn't treating me well, so will hopefully get the map done by this April or May.

Old Post Apr 1 2009 00:03 #
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TheMionicDonut
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Posts: 1398
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Still trucking along with the texture swapping. No rooms are quite done yet thanks too my sporadic nature, but its getting there.

Also, school and work have taken a toll on me.

Old Post Apr 1 2009 03:23 #
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RjY
anARCHy


Posts: 1025
Registered: 05-02


Still here, but still haven't had anything more to test.

Not looking forward to receiving two dozen maps all inevitably finished one day before the deadline :)

Also #cchest seems to have died which is a bit sad.

Old Post Apr 1 2009 08:39 #
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Use3D
Forum Legend


Posts: 4734
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Dr. Zin said:
Whoops, I forgot to check in. I still have the map sitting on my hard-drive, but haven't had time to work on it for a couple of months.

Really glad to see you're still in the game.

Old Post Apr 1 2009 16:19 #
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Alice Jameson
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I'm here. Waiting to get any maps or something to test...

Old Post Apr 1 2009 18:33 #
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