[WH]-Wilou84
Member

Posts: 392
Registered: 12-06 |
Hey Pottus, I just took another look at your map and here's what I've got for you :
- The weapons are now easier to get, that's a very good thing.
- There's a lack of health around sector 2613 ( there's actually no health at all ) while the boxes of shells are in the way ( this might lead to a waste of ammo ). Since there's a lot of Chaingunners ahead, I strongly suggest adding some stimpacks, at least.
- Sectors 947, 2713 and 2730 have a wrong floor texture.
- Areas near sector 194 lack health as well. Have mercy, it's CC4 :)
- Sector 2454 is empty. I suggest you add a few low-tier monsters and / or health bonuses and ammo in there.
- Again, there's a critical lack of health items near sector 3347 / BFG9000.
- HOM spotted here, I believe it's linedef 10219.
- I still cannot finish the level... I've activated linedef 29183, then took the stairs ( sector 1275 ) and entered a teleporter ( sector 4555 ). Now, I cannot re-enter the central area as some bars ( sector 748 ) are blocking my way. The yellow door ( sector 1920 ) is closed and won't move ( you should probably change the linedef action from S1 to SR btw ). Am I missing something obvious ?
I tried with ZDoom 2.5.0, so maybe it's related to some voodoo doll scrolling effect not working properly just like what happened with the older version of your map.
Overall, wow, that's a great map you have there. :)
I'll be waiting for an update.
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