printz
CRAZY DUMB ZEALOT

Posts: 8149
Registered: 06-06 |
Tested with Eternity 8?? SVN build.
From CC4Alpha:
MAP01: Graveyard Shift (TheMionicDonut)
Overall good map with exciting fights. However, the part beyond the last locked door bears no purpose for me. It's some ominous decoration but nothing comes out of it. And it stands out in the level.
Also the final part is very very bloody, and leaves little hope for the player.
MAP03: Three is a Charm (Phobus)
There's a massive HOM detected: http://i49.tinypic.com/10zwdux.jpg. The outside is too dark (as usual; and I note this: no real problem!), as if the sun is covered by a thick cloud, and I found the level too easy near the end where the matters count more.
MAP05: Inner Fear (Dutch Devil)
Nothing bad about this level. Your state of health depends on how you tackle the challenge at the start. I got killed by a hell knight after the archvile immobilized me in the air, so there I managed to go...
MAP08: Installation Decrepit (Alice Jameson)
This level starts out laid back, as if it belonged earlier in the megawad, but becomes harder as you progress. I also got killed here and I really didn't want to get killed. EDIT: replayed; well I was dead at the half of the level. Anyway, it does get its fair share of tense fights, which you might not be sure to survive, so it's not as laid back as it appears. Finally, the exit was unwarned, but it led right to Capellan's MAP09.
MAP17: Metastasize (Andy Leaver)
Pretty colors in here, and seemingly plenty of ammo. I think the usage of monsterblock was awkward because it made fights look weird, and also the usage of impassable made some ledges very fast to slide on.
Notable facts: I lost the game at a showdown with an archvile resurrecting all the masses of huge hell knights at me, in cramped hallways, when ammo was no more. Everytime I reopened the door to potshoot the archvile, I was met instead by chaingunners and hellknights. There was little tactics for me to try. Have others had trouble surviving this?
Also, I found it a bit unobvious where to go, the first time I had to backtrack. There was a teleporter in the corner of an elaborate room, but I had to stumble on something like it more or less.
MAP30 by Joshy: on trying it, I saw too much HOM everywhere I went. After having tried it on PrBoom (or was it -Plus) for Mac and crashing the machine.
Last edited by printz on 12-27-09 at 16:10
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