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The Green Herring
Community Chest 4 Leader


Posts: 1357
Registered: 05-07



Torn said:
I would like to resign for map28 or a later map in the megawad, thanks. :)

Am I to assume you're using the same info you wrote in the old thread, albeit with a name decided (Nightmare Complex)? I just want to be sure, that's all.

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Old Post Nov 2 2010 23:07 #
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Torn
google is your master


Posts: 2779
Registered: 07-02



The Green Herring said:
Am I to assume you're using the same info you wrote in the old thread, albeit with a name decided (Nightmare Complex)? I just want to be sure, that's all.

Yes. with that name. Thanks! :D

Old Post Nov 3 2010 00:49 #
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azureace
Pistol Start


Posts: 50
Registered: 11-09


sure I'm willing to playtest as well.

Old Post Nov 7 2010 16:42 #
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pcorf
Senior Member


Posts: 1517
Registered: 06-05


Has anybody made MAP15?

So I get to do the MAP15 slot, right?

I love secret exits and making them very hard to reach.

Old Post Nov 19 2010 10:24 #
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The Green Herring
Community Chest 4 Leader


Posts: 1357
Registered: 05-07



pcorf said:
Has anybody made MAP15?


The opening post says:
Finished and submitted levels will [...] have the authors' names in underlined text.
[...]
code:
MAP15: * Decomposition by Lord Z (Lord_Z) [CC4_LRDZ]

Afraid so. Sorry.

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Old Post Nov 19 2010 10:36 #
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pcorf
Senior Member


Posts: 1517
Registered: 06-05



The Green Herring said:
Afraid so. Sorry.

Great. Anyway I will not put a secret exit in my 2nd map. I will start work on it within the next month or so.

Old Post Nov 19 2010 12:33 #
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purpleyoshi13
Junior Member


Posts: 111
Registered: 12-10


Is joining still possible? if so I can make some maps for this project.

Old Post Dec 26 2010 15:43 #
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The Green Herring
Community Chest 4 Leader


Posts: 1357
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Indeed! Just fill out the form in the opening post and you'll be all right. :)

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Old Post Dec 26 2010 20:09 #
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purpleyoshi13
Junior Member


Posts: 111
Registered: 12-10


Episode: 2 (Map 13)
Title: Cliffside Compound
File name: CC4_PY13.WAD
Texture Code: PY13
MIDI: Fuel (http://www.cool-midi.com/download/metallica-fuel.htm site)
Name to be Credited Under: PurpleYoshi13

Last edited by purpleyoshi13 on Mar 7 2011 at 07:37

Old Post Dec 29 2010 13:13 #
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Pottus
Forum Regular


Posts: 803
Registered: 07-09


Episode: 2 (Map 19)
Title: Temple Of Verdance
Filename: CC4_Pottus.wad
Texture Code: POT
MIDI: Custom (Courtesy of Mr.Set)
Name to be Credited: Jeffrey Banks

Last edited by Pottus on Jan 27 2011 at 07:09

Old Post Jan 27 2011 06:57 #
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Processingcontrol
Senior Member


Posts: 1559
Registered: 09-10



Pottus said:
Episode: 2 (Map 19)
Title: Temple Of Verdance
Filename: CC4_Pottus.wad
Texture Code: POT
MIDI: Custom (Courtesy of Mr.Set)
Name to be Credited: Jeffrey Banks

Cool, I was looking forward to this map and was disappointed when you didn't update and stuff.

Old Post Jan 27 2011 18:50 #
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yellowmadness54
Senior Member


Posts: 1232
Registered: 03-10


Episode: Episode 2 is MAP12-20
Title: undecided
Filename: CC4_yellow I suppose
MIDI: Well, i'll take after my youtube username, the song Them bones that was on barrels o fun. I dont know the "doom" name of it.
Name to be Credited Under: Yellowmadness54, the name I use....for just about everything.

Well, I'll get crackin.

Im not gonna be...using XWE am I?

I'm afraid of that program. Its hurt me more than anything in my whole life....my Corridor 7 TC! I WORKED SO HARD ON YOU! WHY DID XWE KILL YOU! WHY!?!

Old Post Jan 27 2011 21:54 #
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printz
CRAZY DUMB ZEALOT


Posts: 9205
Registered: 06-06



yellowmadness54 said:
I'm afraid of that program. Its hurt me more than anything in my whole life....my Corridor 7 TC! I WORKED SO HARD ON YOU! WHY DID XWE KILL YOU! WHY!?!

Oh my. Don't use XWE, it can do that. Use SLADE3, it's modern and stabler than XWE.

Old Post Jan 28 2011 01:18 #
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Pottus
Forum Regular


Posts: 803
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Processingcontrol said:
Cool, I was looking forward to this map and was disappointed when you didn't update and stuff.

I'm still alive just been busy with college and I still am but hopefully I can get this finished up soon so you can try it out.

Old Post Jan 28 2011 08:02 #
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Rambosee
Rambodo


Posts: 308
Registered: 01-11


Are positions still open...?

Old Post Feb 1 2011 23:06 #
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Joshy
Senior Member


Posts: 1056
Registered: 07-08



Rambosee said:
Are positions still open...?

Yes, I think so. AFAIK, mappers are only given a slot once they finish their maps.

Old Post Feb 2 2011 00:04 #
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SonidoSpeed
Warming Up


Posts: 24
Registered: 08-10


Greetings! though most of the Community Chest wads i have not played. i would be glad by serving the project some purpose by being a playtester. good luck on this behemoth everyone.

Old Post Feb 20 2011 15:07 #
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pcorf
Senior Member


Posts: 1517
Registered: 06-05


I'm stuck. I've run out of ideas for my map. I'm going to drop out sorry to say. Unless somebody else would like to finish off the map.

Old Post Feb 21 2011 13:41 #
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Rambosee
Rambodo


Posts: 308
Registered: 01-11



pcorf said:
I'm stuck. I've run out of ideas for my map. I'm going to drop out sorry to say. Unless somebody else would like to finish off the map.

May I finish the map? I got a lot of ideas, depending on the theme

Old Post Feb 21 2011 17:01 #
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pcorf
Senior Member


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Rambosee said:
May I finish the map? I got a lot of ideas, depending on the theme

Yeah, that would be great. PM me your email add and I'll send it!

Old Post Feb 22 2011 06:23 #
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Tango
Senior Member


Posts: 1823
Registered: 04-06


I really ought to not do this. Because I know essel will murder my family. But I'm convinced that I can do it, else I'll be disappointed in myself.

Episode: 2 / 3 (preferably 3)
Title: [none yet]
Filename: CC4_TANG.WAD
Texture Code: TANG*****
MIDI: Custom
Name to be Credited Under: Tango

Old Post Feb 23 2011 03:16 #
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esselfortium
A Major Doomworld Concern


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tango finish spacedm9/vaporware/kdikdizd/32in24

Old Post Feb 23 2011 03:22 #
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Tango
Senior Member


Posts: 1823
Registered: 04-06


I can't escape you 9_9 you know my every move.

Old Post Feb 23 2011 04:40 #
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Rambosee
Rambodo


Posts: 308
Registered: 01-11


Episode: 2
Title: The Unknown Space Station
Filename: CC4_SPAC.wad
Texture Code: N/A
MIDI: Undecided
Name to be Credited Under: Rambosee

I got his map and it seems good, let's see what i can do to it!

Old Post Feb 23 2011 23:38 #
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jointritual
Mini-Member


Posts: 91
Registered: 06-09


Episode: 2
Title: To be decided
Filename: CC4_ACID.wad
Texture Code: N/A
MIDI: Undecided
Name to be Credited Under: Jointritual

Old Post Feb 24 2011 20:17 #
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C30N9
Senior Member


Posts: 1331
Registered: 11-10


Episode: 1 or 2
Title: Nuclear Nightmare
Filename: CC4_OUT
Texture Code: N/A
MIDI: AimShootKill
Name to be Credited Under: C30N9

UPDATE *2

Last edited by C30N9 on Mar 15 2011 at 21:22

Old Post Mar 6 2011 19:25 #
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Phobus
Forum Staple


Posts: 2925
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Signing up one last time :P

Episode: 3
Title: Seven Faces
Filename: cc4_ph3.wad
Texture Code: N/A
MIDI: Castle - "Krook's March" by Andreas and Savas Oulassoglo (MIDI of Donkey Kong Country 2 Castle music) downloaded from vgmusic.com.
Name to be Credited Under: James "Phobus" Cresswell

Old Post Mar 11 2011 11:02 #
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Mithran Denizen
Senior Member


Posts: 1286
Registered: 05-10


I've been tossing around ideas for a snowy base built into subterranean rock; I took a peek at CC4_tex.wad and saw that it was suitable for both of these themes, so I figured that I might as well sign up for a map slot. It's a bit late into the project, and there are already more than enough people signed up to finish all the E1 slots, but what the hell:
code:
Episode: 1 Title: Cold Reception Filename: CC4_MDEN.WAD Texture Code: MD_ MIDI: undecided Name to be Credited Under: Mithran Denizen

Old Post Mar 16 2011 08:42 #
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C30N9
Senior Member


Posts: 1331
Registered: 11-10


Lets heat up CC4

Episode: 3
Title: Archvile's curse
Filename: CC4_C30II.wad
Texture Code: N/A
MIDI: To be decided
Name to be Credited Under: C30N9


Delete

Last edited by C30N9 on Mar 23 2011 at 16:55

Old Post Mar 19 2011 21:33 #
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C30N9
Senior Member


Posts: 1331
Registered: 11-10


You have to delete my previous post, because I'm still working on my first map, it turned out to be really bad because it needs a lot of fixing. For Nuclear Nightmare the name will be changed maybe.

Old Post Mar 23 2011 16:55 #
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