edoanimus
Warming Up

Posts: 11
Registered: 11-08 |
Hey Malinku, a special request since my MAP32 is now officially in the "completed" category:
Could you make the secret exit a deathtrap (Scythe 2, or E1M8 style)? I optimized MAP32 to be played from a pistol start and the reintroduction of all the weapons (which differs depending on difficulty) is part of the map's theme.
Just a thought, it's up to you, obviously. I love it when WADs have some degree of continuity from one level to the next (a hard task in a community project) and if you wanted to design the secret exit area as a segue into my map that'd be double (perhaps...triple) awesome!
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