Archvile
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Community Chest 4 > CC4 Map "Shaman's Device" (Finalized)
Pages (2): « 1 [2]  
Author
All times are GMT. The time now is 23:57. Post New Thread    Post A Reply
Katamori
Forum Staple


Posts: 2474
Registered: 08-10


GOD DAMN!! =O

It will be a great ending of the second episode!

Old Post 03-23-11 15:30 #
Katamori is online now Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
lupinx-Kassman
Senior Member


Posts: 1404
Registered: 10-06


Almost finished.

I should be submitting the map late tomorrow or early Wednsday, for an episode 3 slot.

Old Post 11-15-11 00:42 #
lupinx-Kassman is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
DeathevokatioN
Forum Staple


Posts: 2464
Registered: 03-10


Looking forward to playing this map, it looks amazing.

Old Post 11-15-11 16:22 #
DeathevokatioN is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Processingcontrol
Senior Member


Posts: 1535
Registered: 09-10


Out of all the CC4 maps, I'm looking forward to playing this the most. :)

Old Post 11-15-11 21:14 #
Processingcontrol is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
lupinx-Kassman
Senior Member


Posts: 1404
Registered: 10-06


Thanks guys! The map is 100% finished now. Just need to sort out the resources and it should be ready to send to playtesters.

Old Post 11-16-11 12:37 #
lupinx-Kassman is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
lupinx-Kassman
Senior Member


Posts: 1404
Registered: 10-06


Map has been sent to playtesters.

Old Post 11-16-11 22:48 #
lupinx-Kassman is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
40oz
Why don't I have a custom title by now?!


Posts: 6251
Registered: 08-07


pretty sure when cc4 is done im just gonna skip right to this map and when i beat it I'll stop playing.

Old Post 11-18-11 17:54 #
40oz is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
eternal slumber
Junior Member


Posts: 219
Registered: 10-04


ok 40oz

Last edited by eternal slumber on 11-19-11 at 15:54

Old Post 11-18-11 18:05 #
eternal slumber is offline Profile || Blog || Search || Add Buddy IP || Edit/Delete || Quote
Snakes
Forum Staple


Posts: 2302
Registered: 09-09


This map is amazing. I'm going to run through it again and take second run-through notes (I call it the 'nitpick' run), but great job!

Old Post 11-19-11 05:05 #
Snakes is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Hirogen2
Member


Posts: 499
Registered: 01-02


http://jengelh.medozas.de/cc4/kas-wheretogo.lmp shows the path...

Neon colors -- my eyes, the lightamps do nothing! The high use of transparent sectors, while making the scene render more slowly than it could, also adds somewhat to disorientation. Combined with the size of the map makes one at times wonder where to actually go, as the Red Key section has like a 3-switch hunt [5:03, 5:33, etc].

[00:53] http://jengelh.medozas.de/cc4/kas01.jpg - because the lift consists of a bunch of separate sectors, one can block a sector from lifting up and thus, missing texture space becomes visible. Even if not the player, a monster can cause the lift to get stuck. Just add some textures on all edges :)

[5:11, 7:00] http://jengelh.medozas.de/cc4/kas02.jpg - the linedefs are real sensitive, you can't even jump across lightly.

[6:43] http://jengelh.medozas.de/cc4/kas03.jpg - if you do happen to fall into one of those ooze pools, it's quite annoying that the transparent sectors block your way and you need automap aid to find the way.

http://jengelh.medozas.de/cc4/kas04.jpg http://jengelh.medozas.de/cc4/kas05.jpg - the red, blue and yellow switches don't make a "clang" sound when pressed.

Old Post 11-20-11 20:02 #
Hirogen2 is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
lupinx-Kassman
Senior Member


Posts: 1404
Registered: 10-06


Thanks, that was an eye-opener. I'll fix those issues up.

Old Post 11-20-11 23:37 #
lupinx-Kassman is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Crusader No Regret
Mini-Member


Posts: 92
Registered: 12-10


Edit: Did playthroughs on both HMP and UV with latest revision and it feels polished. I'll still type up a report though in a day or two for completion's sake. Recommend for inclusion.

Not really sure why I encountered a HOM on HMP but not UV. Bizarre.

Last edited by Crusader No Regret on 11-27-11 at 07:48

Old Post 11-24-11 07:20 #
Crusader No Regret is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
lupinx-Kassman
Senior Member


Posts: 1404
Registered: 10-06


Just sent (hopefully) my final version of my second map to TheGreenHerring. It is a SEVERELY updated version of the previous version I sent, and includes many gameplay-improving changes based on the feedback I received from testers.

Thanks everyone! Especially the testing team who bravely trudged my mountain of oversights!

Old Post 12-04-11 12:23 #
lupinx-Kassman is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
C30N9
Senior Member


Posts: 1293
Registered: 11-10


I never thought this will ever be finished. Awesome map.

Old Post 12-07-11 15:41 #
C30N9 is online now Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 23:57. Post New Thread    Post A Reply
Pages (2): « 1 [2]  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Community Chest 4 > CC4 Map "Shaman's Device" (Finalized)

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Message Board Statistics