Doom monster
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Community Chest 4 > storage/ warehouse
 
Author
All times are GMT. The time now is 05:30. Post New Thread    Post A Reply
yellowmadness54
Senior Member


Posts: 1232
Registered: 03-10


I'm not sure what the name is yet, but here is what I got so far.

Out doors/ entrance (inspired by one of Duke3d's levels)
http://img713.imageshack.us/img713/2687/skulltag201108020205027.png

another view
http://img41.imageshack.us/img41/1517/skulltag201108020205231.png

storage section 1
http://imageshack.us/photo/my-image...8020205512.png/
storage 2
http://img825.imageshack.us/img825/8286/skulltag201108020206109.png

storage2
http://img535.imageshack.us/img535/1963/skulltag201108020206247.th.png

crate maze
http://img705.imageshack.us/img705/8135/skulltag201108020207005.png

same maze

http://img819.imageshack.us/img819/8992/skulltag201108020207182.png

Last edited by yellowmadness54 on 08-03-11 at 07:44

Old Post 08-03-11 07:28 #
yellowmadness54 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Marnetmar
Forum Staple


Posts: 2827
Registered: 09-10


Hot stuff, it's aesthetically pleasing but also has a classic vibe to it. Keep it up!

Old Post 08-03-11 07:31 #
Marnetmar is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
esselfortium
A Major Doomworld Concern


Posts: 6574
Registered: 01-02


http://imageshack.us/photo/my-image...8020206247.png/ basically sums up my opinion of this map

okay okay the outdoor section looks kind of cool, but we don't really need that many screenshots that just show crate textures and monsters. we already know what they look like :P

Old Post 08-03-11 07:31 #
esselfortium is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
yellowmadness54
Senior Member


Posts: 1232
Registered: 03-10


What the fuck? Ok, ugh, clearly there is an issue. Its showing the same images in... the wrong spots...

Sorry I'm going have edit this thread....for the fourth time *facepalms

EDIT: Yeah I dont know what in the hell imageshack is doing. I copy the embed code, and its all the same no matter what image. Looks like I have to just post a link to the photos, shit.

EDIT:Will do for now, I suppose. Got most of them. I plan on doing much more with this. And adding more detail.

Last edited by yellowmadness54 on 08-03-11 at 07:45

Old Post 08-03-11 07:37 #
yellowmadness54 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Marnetmar
Forum Staple


Posts: 2827
Registered: 09-10


Use imgur.

Old Post 08-03-11 07:42 #
Marnetmar is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
DeathevokatioN
Forum Staple


Posts: 2549
Registered: 03-10



Marnetmar said:
Use imgur.
Yeah, pls do this. I can't see photos uploaded by imageshack. Life is tough at the moment.

Still looking forward to the map though! :)

Last edited by DeathevokatioN on 08-03-11 at 08:14

Old Post 08-03-11 08:09 #
DeathevokatioN is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
yellowmadness54
Senior Member


Posts: 1232
Registered: 03-10


http://i.imgur.com/R5TkU.png

used imgur

Old Post 08-03-11 21:36 #
yellowmadness54 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
yellowmadness54
Senior Member


Posts: 1232
Registered: 03-10


That was the room before changes, heres after

http://i.imgur.com/bKnW7.png

And map overview (which I also added more to after taking the picture)

http://i.imgur.com/t0TuD.png

Old Post 08-03-11 21:38 #
yellowmadness54 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Marnetmar
Forum Staple


Posts: 2827
Registered: 09-10


I noticed that you use individual sectors for crates that go up to the ceiling. You shouldn't do that, you should cut the sector out and texture it as if it was a pillar. Look at the original E2M2 for an example.

Old Post 08-03-11 22:29 #
Marnetmar is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Pottus
Forum Regular


Posts: 801
Registered: 07-09


The crate area would probably benefit from a raised ceiling then you could use sector out a few of those crates so the lost souls pop out.

Old Post 08-03-11 22:52 #
Pottus is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
yellowmadness54
Senior Member


Posts: 1232
Registered: 03-10



Pottus said:
The crate area would probably benefit from a raised ceiling then you could use sector out a few of those crates so the lost souls pop out.


Neat idea.

The crates are not pillars, though. None of them reach the ceiling. Some are used as secrets, others are just crates with enemies on top of them.

Old Post 08-04-11 00:44 #
yellowmadness54 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Pottus
Forum Regular


Posts: 801
Registered: 07-09


Ya, but the ceiling does look a bit low, you don't have to raise it but I really think it would look better if you did then you could also toss a few ceiling details in without impeding the players movement.

Old Post 08-05-11 02:44 #
Pottus is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Processingcontrol
Senior Member


Posts: 1552
Registered: 09-10


It looks like your improving; this seems like it'll much better than that snow map.

Old Post 08-10-11 04:06 #
Processingcontrol is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
yellowmadness54
Senior Member


Posts: 1232
Registered: 03-10



Processingcontrol said:
It looks like your improving; this seems like it'll much better than that snow map.

thank you.

Old Post 08-11-11 01:48 #
yellowmadness54 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 05:30. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Community Chest 4 > storage/ warehouse

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.