RjY
anARCHy
Posts: 860
Registered: 05-02 |
That strafe50 jump is an easy one, you get a run-up and everything. I had more trouble with some of the stepping stones (up to the red door, over the lava in sector 284, and the floating candles past the yellow key door)
I don't really have much I can usefully report for this map. I don't recall noticing anything I'd call a bug. I lasted about a minute on UV, and I'm surprised I lasted that long. On HNTR I finished the map (with saves, but only a couple of deaths) with 100% kills, but still with much of the map apparently inaccessible, but I believe this is intentional.
My final time was something like 1 hour 20 minutes; it wasn't too difficult, but I got lost horribly and spent a lot of time searching empty areas. I think if I had one complaint, it's that it is too easy to get lost and what you have to do next at certain points isn't obvious. Stuff like pressing switches and having no idea what they did, etc.
It's a good map. I don't think it should be toned down even it is way above many players' level. It's just the author's style; anyone who's played more than one of his maps should know what they're letting themselves in for. :-)
Anyway, I will/should play it again, but I seem to have eleventy billion other CC4 maps to test, all of a sudden...
Oh, wait, I just remembered, why is sector 1533 secret? There's nothing on it except a candle, no trigger lines around it, you just have to jump on this random pole if you want 100% secrets.
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