Snakes
Forum Staple

Posts: 2046
Registered: 09-09 |
I know what you mean, actually. It's something I've been trying to work around. It kind of comes with the the package when I create these sort of arena-esque maps. On the other hand, the player will be running along those dividing walls at various points, so I can assure you, if you want to attack monsters from above or below, the opportunity will present itself :)
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