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blob1024
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Posts: 671
Registered: 05-10


I had twice a missing monster (not teleported in) while attempting to finish the level under uv-max.
is this common or I was just unlucky?
the monster is an hell knight, it should be the southern-west-most one.

I thought it could be a specter on the way to the switches, since they teleport very fast and close to the player, but this looks strange to me

Old Post 10-18-12 21:43 #
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The Green Herring
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Posts: 1229
Registered: 05-07


This would be common; the teleport linedef is linked to a sector tag which is not used.

Now, if only even one damn person pointed this out during the three-week public testing process, including dew et al., this would've been fixed immediately. Hell, I'm tempted to do a hotfix right now.

Old Post 10-18-12 22:44 #
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blob1024
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sadly, i was on holidays when the public beta was opened and now im playing map by map ;(
so far not even a single demo was published for the level btw... an hotfix to change only that, won't harm any other demo I guess?

Old Post 10-19-12 06:09 #
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The Green Herring
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Of course, but I've been advised not to release one by virtue of not creating another 2002ADO with its flurry of different versions. Still, though, all it'll take is changing a linedef's tag, which I can do without rebuilding nodes. Same with the coop-only bug on MAP29, which, despite hawkwind's suggestion, can be fixed solely by changing two linedefs' types (from the erroneous "scroll floor, move things" type to the intended teleport action). I think this will depend on whether any more critical bugs are found. We'll see.

EDIT (Oct 18, 2012 10:58 PM PDT): Meanwhile, testing has shown that the two published demos known to play back on the latest version of MAP29, including the 1ntru max demo he requested Andy not to publish on the DSDA, will work on a version with the above fix made. So we won't have to worry about that.

Last edited by The Green Herring on 10-19-12 at 07:13

Old Post 10-19-12 06:44 #
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blob1024
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so, should I wait to demorecord on map17 ?

Old Post 10-19-12 19:13 #
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The Green Herring
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I released the patch today. You can find it here.

Old Post 10-20-12 01:53 #
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