Sinaz
Newbie
Posts: 3
Registered: 09-05 |
Wondering if anyone has tried to make an application that takes original DOOM IWADs and attempts to convert them into DOOM3 levels by constructing 3D tilesets based on DOOM textures.
So, the idea being...
An artist takes a DOOM texture and creates a 3D tile out of it. Basically reconstructs it into an appropriate brush from DOOM3. Textures it and lights it, etc.
Then, this app takes a DOOM IWAD and analyzes it, sews together these brush tiles into the shape of the original DOOM levels, truncates tiles that reach a wall edge, caps corners with archetectural beams, and outputs it.
Now, I know the levels will be very simple in comparison to the complex architecture in DOOM3. But it might make for an interesting attempt to convert original DOOM levels into DOOM3 levels without painstakingly recreating them from scratch.
Plus, I could imagine that once a DOOM IWAD is converted, you could open it up and tweak certain details... take the rather bland and ugly exit room and finesse it into a nice portal room, for example. Then a conversion project is more about tweaking and beautifying rather than building from scratch.
Ahem. I registered this account solely to voice that idea.
Thanks for the attention, guys.
|