Doom monster
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Doom 3 > Doom 3 General > Changing amounts
 
Author
All times are GMT. The time now is 18:51. Post New Thread    Post A Reply
Touchdown
Green Marine


Posts: 34
Registered: 06-05


Hi. I've just got a little question. Just answer if you can.

How can I change amount of ammo I get from taken clips, amount of ammo I can carry, amount of health I get from medkits? I've returned to D3 after long time and I'd like to make game harder. I was always pissed off because I can carry so much ammo and there are medkits everywhere, so I thought about changing these amounts to make game harder. Thx for help.

Old Post 09-23-05 12:07 #
Touchdown is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Amaster
Artificial Mechanical Android Skilled in Troubleshooting and Efficient Repair


Posts: 3563
Registered: 04-02


These are handled by the game's definition files. Def files are located in doom3/base/pak000.pk4. pk4 files can be opened with any unzipping program. In fact you can just change the extension "pk4" to "zip" and use windows explorer to view the contents.

Let's say you wanted to adjust the player's maximum possible health. Go into pak000.pk4 and open up player.def. Scroll down until you see:
"maxhealth" "100"

Change that to whatever you like and your maximum health will be adjusted accordingly.

Player.def also contains values for max ammo:
"max_ammo_shells" "320"

Change that to alter the max amount of shotgun shells you can carry.

Take a look at ammo.def to change how much an ammo pickup will give you:
"inv_ammo_shells" "8"

Changing that will alter how much the small shell box will give you. There's a seperate value for large shell boxes.

Here's a fun one. Open up weapon_shotgun.def and look for the following line:
"clipSize" "8"

This defines how many shells the shotgun will hold when fully loaded. Try changing that to something like "100" and the doomguy will spend a looong while loading shells into his shotgun.

Old Post 09-24-05 21:53 #
Amaster is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Touchdown
Green Marine


Posts: 34
Registered: 06-05


Thanks, that will do the trick.

Old Post 09-25-05 15:47 #
Touchdown is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Touchdown
Green Marine


Posts: 34
Registered: 06-05


One more thing. Everything works with the exception of ammo-pickups. I have changed ammo and medkits amounts but nothing happens. For example I've changed armor shard to give 2 armor points instead of 5 but it still gives me 5... Same for ammo and medkits.

Old Post 10-08-05 10:14 #
Touchdown is offline Profile || Blog || PM || Email || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
All times are GMT. The time now is 18:51. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Doom 3 > Doom 3 General > Changing amounts

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is OFF
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory