LorD BaZTArD
My SHiFt KEy iS bROKeN

Posts: 992
Registered: 03-01 |
People. I am getting Annoyed.
Lotsa people are coming up with interesting ideas here....
but are getting flamed "Coz it ain't doom"
Off Course It aint Doom. That Kind of style is dead.
Thank God (Me)
So.... Thank ME.....Heh heh
Back When Doom Came out that was state of the art.
It was not 3D. But Simulated 3D.
It had Atmosphere yes. However most of this atmosphere was created by the fixed view. (No up - down)
At First this may sound absurd but..............
Think about this:
You are in a restrained position and cannot move. While you hear demons zeroing in on you.
Now Think About this:
You Can Move about completely and know the demons are behind you so you run away.
Hmm. Which is scarier?
First One? Duh
Also, Since Doom II came out several new styles of FPS are coming into play, these are:
(A) Generic: Doom, Quake, Wolfenstien, Duke3D
(B) Thinking: IGI, Goldeneye (N64 but...) Thief, Thief 2 Deus Ex
(C) Action Movie or Story driven: Half Life, System Shock 2,
Duke Nukem Forever, RTCW, Deus Ex.
(D) Horror: Clive Barkers Undying, American Mgee's Alice
Half Life, System Shock 2.
(Yes, I know a couple of games are in multiple categorys,
They deserve that.)
The New Doom has:
(A) Complex Story (Planned)
(B) Incredible Graphics
(C) Monsters.
(D) SHADOWS
This Is NOT Doom 1/2
No Massive Monster Hordes here.
Instead we will have several stealthy and ugly(Scary) monsters who love shadows, Incredible sound, (Monster Growls in BG. (If you have Surround sound)
You here Monster in Background.
This can work well if done right.
Imagine Playing Doom 3 late one night, Up to a seemingly empty room, suddenly a loud roar is heard behind you,
AND YOU ACTUALLY LOOK BEHIND YOUR CHAIR
That IS Scary.
Make you shit ya pants.
This i
|