AkalabethAngel
Newbie
Posts: 9
Registered: 05-07 |
Wow, older thread, but whatever. Personally, I quite enjoyed Doom 3. While I can understand some complaints about gameplay, I thought the atmosphere was very well done. Hell, the first time around, was incredible. I only wish it was longer. And of course the final fight was kind of lame.
For Doom 4, if there ever was one, I think I'd like some more open action orientated levels, as others have said. Whether the engine can take it, I don't know. But one thing I missed in Doom 3 is the just the general "shoot the crap out of lots of stuff" kinda gameplay in Doom 1 and 2.
As for puzzles, meh. I just bought and played Half Life 1 Anthology, playing the two expansions for the first time. And sometimes, when it came to puzzles I thought "I don't want to have to push this box over here, I just want to shoot stuff". Some critics faulted Doom3 because the gameplay was too much like the original, but personally I didnt really mind that.
So for Doom4, if there is one, maintain the same atmosphere (I don't mean lighting, I just mean the creepy atmosphere) maybe vary the game play a bit more, with some close quarters and some blast 'em all type of stuff. And maybe a few puzzles, but I don't really need another Half Life.
Actually, one thing that ticked me off about Doom 3 is that there was no intro for the Cacodemon. One of the classic badasses, and it doesn't get an introduction. Come on! Though I suppose the character would've run out of oxygen or something.
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