Deeforce
Junior Member

Posts: 154
Registered: 04-06 |
“Hell Over Here Part 3 ” is complete.
The author claims, that it was a hard work to do and because of the length of this level I can understand this: it is the largest episode of the „Hell Over Here“ series. To the level: it is well designed, but has a major flaw like some other nice designed Mods too: it seems to be monotonous, because of the look like. I think it is not a good idea to try to make maps that try as close to look like as Doom 3 maps, because in Doom 3 you have many of those AlphaLab-like-levels, so some other environments would be necessary to make a custom map more interesting, because AlphaLab-like-levels are enough included in Doom 3.
When I played the demo-version, I was looking forward to see some outdoor areas, because I thought that Hardcore_Gamer would just continue to create further on after the train-sequence. The demo-version was great, because the abidance in the base was not too long and therefore not monotonous.
But nevertheless, the map has some good fights to offer and maybe it is possible to change the textures to make it look more different in more rooms or adding stuff like water, slime, etc... As it is, it is a 3,5 of 5 stars map.
...And a flashlight would also be great... or there was one in the map and I wasn’t able to get it, because I use patch1.3.1 (I don’t like this patch, because of the shotgunshells...I will uninstall it later) or other things (I cheated to get the flashlight :-P)...
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