JoelRPG
Warming Up
Posts: 10
Registered: 12-07 |
Well these ideas have been done before (in Classic Doom), so it's not like they have to be thought up much all over again if at all. (Albeit it would have to be thought up how to do these previously done games in a new way [this new engine].) In other words, the "template" for such games has already been laid out in the original PWAD games (the maps, weapons, monsters, etc.). The new remakes could be taken directly from the old originals (meaning in terms of general design, of course).
I mean look what they did with Classic Doom³ {its download page}--such great work! Ya know, I think I'm gonna give 'em some money after I reach the end of that mod. They did that quality work so that I could play a great game, so I think I'm gonna give 'em some bucks.
(On a side note: The [currently unfinished] Doom Reborn makes an interesting and good alternate, but I, myself, prefer of the two the design that Classic Doom³ utilized.)
Yeah, Classic Doom³ is a great way of remaking an older game in a new engine (I think).
[Edit:] Heh, whoops! Looks like the post I'm replying to got deleted. Oh wow, man LOL
Last edited by JoelRPG on 12-28-07 at 04:18
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