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Darkman 4
Heh fanboy.


Posts: 537
Registered: 12-03


It can't hit shit past extreme close range, it's firing animations make it seem that it'll fly out of your guy's hand at any moment, and it's spread is so bad that a point-blank shot on an Imp might not kill it. I dumped the POS once I got past Mars City Administration and used the Machine Gun and Grenades until I got better weapons.

I'm sure I'm not the only one that never used the regular Shotgun after I got the Super Shotgun in ROE. The SSG felt like what the Shotgun was supposed to be; a badass killing machine that can tear apart weak and medium enemies in a shot or two.

Old Post 09-10-08 05:35 #
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Captain Red
Pants


Posts: 4589
Registered: 06-01


The doom 3 shotgun is indeed and unworthy successor to Doom and Doom II's legendary tools of arse kickery in more ways then in power;
The thing that really bugs my about the shotgun, and in fact, almost all of doom 3 weapons is the fruity space gun designs. They Goddamn look like toys.

What they should have just model Doom 3s' guns on real world guns with a few tweaks to make them look just a tiny bit more futuristic. People whine that the Spaz 12 is overused, but I'd take it over most sci-fi shotguns in %90 of modern FPS anyday.

Old Post 09-10-08 09:20 #
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Spleen
Mini-Member


Posts: 96
Registered: 08-08


You do realize that DOOM and DOOM 2's weapons were actually literally based on toys ID bought? So this is one aspect where DOOM 3 is faithful to the original :P

The problem isn't with the shotgun, the problem is that all the weaker monsters had their health buffed up, because it's no longer in style to make zombies with 1/5 of your base health with no armor or health bonuses, and imps with 3/5. The shotgun itself isn't actually that weak.

Old Post 09-10-08 12:49 #
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Captain Red
Pants


Posts: 4589
Registered: 06-01



Spleen said:
You do realize that DOOM and DOOM 2's weapons were actually literally based on toys ID bought? So this is one aspect where DOOM 3 is faithful to the original :P


...

Good point.

Old Post 09-10-08 12:58 #
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MasterOFDeath
Member


Posts: 551
Registered: 03-04



Spleen said:The problem isn't with the shotgun...
Uh, the shotgun couldn't hit anything past point blank. The spread is as wide as the doggone screen.

Old Post 09-10-08 13:41 #
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Coopersville
Tonight... YOU


Posts: 2067
Registered: 10-01


I had no problem with it. Regardless of spread, I always go for point blank in most games for max damage, including Doom 1 and 2. I usually use the chainsaw exclusively for several levels so I can collect enough shells to use the shotgun for the rest of thr game.

Old Post 09-10-08 20:01 #
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printz
CRAZY DOOM ZEALOT


Posts: 1838
Registered: 06-06


I think the developpers reversed the player and enemy shotgun spreads. The shotgun z-sec monsters are as accurate as the Doom 1&2 player (5 degrees), while Doom 3 Guy's Shotgun suffers the classic monster inaccuracy (22.5 degrees). Probably they did this to make the player feel unsafe and weaker. At least it doesn't destroy the balance: the tunnels are short enough not to make the inaccuracy an issue, and they are also winded enough not to make the z-sec a nemesis (at least NOT on nightmare).

EDIT: As far (and as little, but the game is short anyway) as I've played RoE, the Super Shotgun wasn't MUCH better than the 1-barrel variant. It merely did double damage (or a bit more), but at the same inaccuracy. It often happened not to succeed in killing a Vulgar in one hit. Thankfully the Grabber was effective, at no energy consumption at all!

__________________
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You're going to get what you deserve!"

Old Post 09-10-08 20:35 #
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DooMikE
Green Marine


Posts: 41
Registered: 01-08


I like the shotgun, but then i dodge back behind the nearest corner and get´em at point blank range. And if there´s more than one z-sec or whatever, just switch to another weapon...fast!

ID may have decided on the relatively poor accuracy and wide spread, to compensate for, or level out the difference between the (skilled/seasoned) DooM3-player and the pretty brain-rotted, forward stumbling monsters.

But then, what do i know..?!

(edited a bit)

Last edited by DooMikE on 09-13-08 at 10:52

Old Post 09-12-08 20:48 #
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