Dima
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Posts: 334
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Taken from Voodoo Extreme:
On Thief III's engine 9:34 AM (your time) - Robert "Apache" Howarth - Games: Action - (2)
Thanks to our little buddies at 3DAP for the notice that Paul Tozour, the AI programmer at ION Storm AUSTIN for Thief III hit up our very own boards with some comments about them using the Unreal Warfare engine, as opposed to say, DOOM 3. Here's the poop:
Just to clarify a few things for everyone:
We will be using the latest generation Unreal(R) Engine that Epic is building for use in their upcoming game Unreal Warfare.
We will also be heavily modifying the engine in several ways as appropriate to Thief 3 and Deus Ex 2.
I can't comment on any of the specific technologies that we are modifying or replacing, but for those of you concerned about specific technologies and how they will work with T3 and DX2, rest assured that we are all too well aware of the specific technological requirements of our unique games and we're not hesitating to make the changes we need to make to the engine to get them to work in just the way we want.
And for the Doom 3 zealots out there, please read oRGy's post (#105) very carefully.
Paul Tozour
AI Developer
Thief 3
If you are wondering, #105 wrote:
"And how are ISA supposed to license the Doom 3 engine when there's no way it'll be available to license for at least a year?"
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