Shaviro
Team Future Chief

Posts: 10758
Registered: 06-00 |
I don't really get the point of HD versions :P
Let's take Doom3 here for instance. If you update the textures with a higher resolution, the models will start looking too low res. Then we update the models to a higher polycount. But now the particle effects look REALLY bad. We update these with higher resolution and a higher particle count. But what's this? Now the levels are looking a bit empty. There is a mishmatch between the high-quality assets and the lower-quality brushwork. Oh crap, the ingame GUI screens look horrible now. All blocky. Better replace that.
Okay so now we have a game with high-def graphics. What about the sounds? What about the variety of the game? The lacking depth to the main storyline? The sub-par shooting?
Anyway, the point is that you can't just throw in better textures and models at the game and expect everything else to match. The game and everything in it was made with a certain level of quality in mind and it shows throughout all aspects. If you want a higher quality Doom3, you should really start from scratch and improve where it counts, not try to retrofit the game with shiny textures.
Also, Doom3 on idtech5 would be really stupid :P
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