Caffeine Freak
black and shiny

Posts: 557
Registered: 05-10 |
I think it's pretty damn hard to actually scare or creep out gamers that were raised on games like Doom and Mortal Kombat and have been following the trend of gory games ever since. I've noticed that non-gamer types, or non-FPS gamers typically WILL be scared when sitting down and playing a game like Doom 3 for the first time. I never thought Doom 3 was scary, but I've always thought the atmosphere was done pretty well.
In any case, the first several levels of Doom 3 actually had some pretty good varied atmospheric elements and scare tactics, IMO. The demon skin and hell flames in the mirror bathroom in Mars City, the Imp jumping at the window trying to get the player, the morgue zombie, the burning zombie, the ghost skulls, the introduction to the Pinky, etc. All of that takes place in the first several levels of the game. After the player gets through the Alpha labs and kills the Vagary, the game sort of levels off in terms of variation in scare tactics and atmosphere. The Delta levels and Hell start to ramp it up again, but after that, it's basically just monsters teleporting in for the rest of the game.
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