Face23785
Junior Member

Posts: 181
Registered: 04-11 |
Well MY take on the BFG edition is that the lighting and gameplay changes made the game excessively easy. It wasn't that hard to begin with when myself, whom I consider an average gamer, can complete it on veteran only dying 2 or 3 times. But now it was just crazy easy because the gameplay "improvements" were to water down the only challenging parts.
Still, it was fun playing through it on ps3 and the Lost Mission was fun. 3D looked cool for a few minutes but after I watch 3D for a bit I kind of adjust to it and don't even notice, same thing happens with movies. Lost Mission contained a few too many copied areas for my taste, although some of them actually made sense. For example, the new labs having a similar layout to Delta Labs, especially in the entrance/reception areas, makes perfect sense in the real world. I also enjoyed the more varied fights. My only real complaint with the Lost Mission:
***********SPOILER ALERT*************
At the end you give us a boss that doesn't require any special tricks to kill, just good old fashioned shoot-em-up, and it's NOT the cyberdemon? What the fuck? One of the biggest complaints from fans about D3 was that you couldn't kill the cyberdemon with conventional weapons. Throw us a bone here! I mean for story continuity, since the soul cube claims only it can destroy "hell's mightiest warrior", I can see the decision, but c'mon man! I wasn't expecting to go to hell, and when I saw the size of that arena, I thought for sure they were gonna throw a cyberdemon at us.
***********END SPOILER*************
All in all, as a Doom fan, it was worth the investment. Makes me very uneasy about Doom 4 though. They watered down Doom 3 too much to cater to all the whiners. Seriously who thought the game was too hard? But the Lost Mission gives me a glimmer of hope.
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