Doom 3: Phobos is a mod for Doom 3 that has been in development for almost 8 years. Ever since I first saw their ModDB page, everything they have shown has been nothing short of excellent.
At the moment, the mod is in the last stages of Phase 1, with 7 out of 8 maps being ready for Phase 2 (you can read more about the development phases here http://www.moddb.com/mods/phobos/ne...he-greater-good) which means that a very large part of the mod is done. Basically all there is left after this is to implement story elements and finally some extra polish. Regarding the release date, the developers are basically maintaining a "When it's done" policy but since the hardest part of their work is basically almost finished, there is a chance it might come out this year. However, this is of course my opinion so take it with a grain of salt.
So why should you be excited of this, especially since most of you are not that fond of Doom 3?
The devs promised to deliver more varied and therefore a much improved Doom 3 experience. No longer will the entirety of the game consist only of the same gray metal halls, monster closets, dark rooms, uninspired monster placement and spawning. Instead, some areas will be well lit, while others not so much. The mod will have custom AI to enhance the gameplay, more colors (which are not just variations of gray) refreshing maps with different themes: For instance the first map is the residential and recreational area of mars city, while the second is more like the original Doom 3 to maintain consistency and the third will have yet another theme.It will have a level of detail that would not have been possible on 2004 hardware, it pushes the engine to its limits. And finally (and probably most importantly), the levels will be non-linear. Did I also mention the new shotgun?
This however will NOT be a glorified vanilla Doom which means that it will likely combine traits from the original Doom which we are well accustomed to with the qualities of Doom 3. Holy shit, Doom 3 has qualities?!one!! The answer is a defiant YES! While its worst flaws were centered around bland gameplay, semi-linear level design and general repetitiveness, it was one of the most atmospheric games of its time (and even ours), had outstanding graphics, amazing art direction (although not varied enough) and a shadow system that is great even today. If Doom 3 had been a downright terrible game, I highly doubt the devs would ever have bothered to improve it.
I have started this thread for two reasons. First, to have a place where to discuss this mod and ask the devs questions (if they want to) and secondly to raise awareness, because although the mod is likely to be one of the best user-created content of the Doom community, like all Doom 3 mods, it is sadly rather obscure, so if you like what they are doing for the Doom community, please help them by spreading the word! And finally, if Id Software finds out about this mod, maybe the Phobos team can indirectly pressure them to deliver not just a good game, but a truly worthy successor to Doom.
Finally, here is a teaser trailer. (hint hint, there is a surprise at the end!)