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printz
CRAZY DUMB ZEALOT


Posts: 8974
Registered: 06-06



Shaviro said:

On the public relation side of things, making a mod for Doom3 sucks. Id software ignoring Doom3 mods. Doom3world (when it was) being a completely useless base for a productive community. Gaming sites happily showing any crap as long as it has a Half-Life label on it. Moddb publicly denouncing the base of your mod. The list goes on. If anyone's interested in why and just how much it sucks I'll be happy to elaborate. Don't want to write a 3 pages long bitter post about it though. I can say though that at times it's frustrating to work on something "nobody" will play, but the further we've went into development, the less it bothers me. I'm having fun working on it and results are actually showing. What bothers me is more about the aforementioned lack of support simply because the base is Doom 3.

I wonder if much of this could be attributed to lack of automated and stable tools, making users work twice as slow.

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Automatic Wolfenstein - Version 1.0 - also on Android

Old Post 05-05-14 07:22 #
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Archi
Member


Posts: 334
Registered: 07-09


I missed. Are going to stream again?

Old Post 05-05-14 07:47 #
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geX
Forum Regular


Posts: 793
Registered: 06-04


Yes we are. We will let you guys know a few days in advance the next time. Yesterday was a spontaneous test.

Old Post 05-05-14 09:08 #
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Patrol1985
Forum Regular


Posts: 747
Registered: 07-13



Shaviro said:
Gaming sites happily showing any crap as long as it has a Half-Life label on it.


That's true and a real pity. Some time ago Steam featured "Half-Life: Before" on its front page. A free, fan-made mod. To this day my only review on Steam is of this "product" as I wanted people to avoid wasting time on this crap. Steam should be ashamed to have featured it on the front page when lots of gems remain hidden, never to be discovered. I'm not an id fanboy / Half-Life hater by the way. I REALLY like Half-Life, but the fact such a half-assed piece of shit gets released and promoted just because it's related to Half-Life makes me really pissed. Grammar mistakes, low performance (we're talking about the engine of the very first Half-Life), buggy maps where one can get stuck and has to reload a previous state.... and the boss fight... what were they thinking?!

Old Post 05-19-14 23:34 #
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Shaviro
Team Future Chief


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Streaming right now here!

Old Post 06-07-14 12:13 #
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Marnetmar
Forum Staple


Posts: 2932
Registered: 09-10


Psst

Hey

When do we get more Phobos porn?

Old Post 07-11-14 20:36 #
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Caffeine Freak
black and shiny


Posts: 767
Registered: 05-10


We're working hard to bring you the big loads. Without giving too much away, I've been working on numerous new monster skins as well as maps recently. Might give you a peek or two soon.

Old Post 07-17-14 02:26 #
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DooM_RO
Senior Member


Posts: 1663
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Is it coming out this year?

Old Post 07-21-14 19:45 #
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Caffeine Freak
black and shiny


Posts: 767
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DooM_RO said:
Is it coming out this year?


Can neither confirm nor disconfirm.

Old Post 07-22-14 23:12 #
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Doominator2
Senior Member


Posts: 1025
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DooM_RO said:
Is it coming out this year?

It's coming out "When it's Done" ;)

Old Post 07-22-14 23:51 #
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Shaviro
Team Future Chief


Posts: 8908
Registered: 06-00


I just made the count.
We recently (as in this year) exceded the combined total of brushes for Doom3 and Resurrection of Evil. They have 344480 brushes, we have 372164. That tells you little about the actual quality or playtime, but I can only reassure you of the former and the latter will probably clock in somewhere in between the two :)

Old Post 10-17-14 09:50 #
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DooM_RO
Senior Member


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Is a new devblog planned?

Old Post 10-17-14 11:57 #
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Shaviro
Team Future Chief


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A short answer long in the making: no.

We're actually not planning any kind of outlet of media anytime soon. I don't think we have released any media since June last year or so and I don't really see us doing that for quite some time. Maybe if there's an area or thing that people just *have* to see we will release that, but for the time being all that is on our schedule is work. Work. Work. It's not that we want to hide the good stuff, but the slow dripping of media hasn't really done us much good. There is a huge mountain of work ahead of us and at the moment we are just focusing on that and not much else. The work and cooperation between team members has never been better and everything is going smoothly, but doing some half-assed media would only distract us from this. We want to focus 100% on the actual work so that when the time comes for us to return with a bang, we can focus 100% on the media being released. There is no sense in showing how awesome the mod is with a video only to disappear for 1 years.

We will continue to tweet and write small pieces on facebook and here. We will also answer any questions you may have here, but don't expect a whole lot of new stuff the next while :)

Old Post 02-19-15 09:38 #
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