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geo
didn't know being a forum staple was a bad thing


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LANEGRACABRA said:
http://madcowgamers.co.uk/former-id...and-id-software

More bad blood for new DOOM.

Yeah that's been floating around a few days now. As for the screen shots, while the locales look fantastic, they just don't look very Doom. Doom 3 didn't look very Doom either so much as it looked like a diesel submarine with no power.

Old Post May 19 2014 17:57 #
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GoatLord
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"A diesel submarine with no power" is the best and most accurate description I've ever read of Doom 3's aesthetic approach. It looks great if that's what you're going for. But it doesn't convey the offworld weirdness the original did, nor does it feel like a facility on another planet, except in the outdoor segments.

Old Post May 20 2014 01:15 #
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geo
didn't know being a forum staple was a bad thing


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GoatLord said:
"A diesel submarine with no power" is the best and most accurate description I've ever read of Doom 3's aesthetic approach. It looks great if that's what you're going for. But it doesn't convey the offworld weirdness the original did, nor does it feel like a facility on another planet, except in the outdoor segments.

Really? You flatter me Sir. I thought that I'd get flamed for that analogy and people would point out well that level has plasma, that level has Mars.

Old Post May 21 2014 05:05 #
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Touchdown
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I bet nobody cares about the latest, positive Glassdor review, huh? I mean, it's positive, so it's not trustworthy by default.

Old Post May 22 2014 12:26 #
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Shaviro
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Give people a chance to see there is a new one.
You discovered it though, do you have something to add to the discussion or is it just more whining about what other people think and say?

Old Post May 22 2014 14:42 #
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geo
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Touchdown said:
I bet nobody cares about the latest, positive Glassdor review, huh? I mean, it's positive, so it's not trustworthy by default.

I remember checking out lasik with a friend. The lasik clinic was pretty horrible. So we looked up reviews after going there. It was 2 years of negative reviews, followed up with a current flood of positive reviews. Made me think someone in the office noticed all the horrible reviews and decided to post them.

Old Post May 22 2014 20:57 #
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Kaskaum
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After playing Wolfenstein the new order, I hope hey implement dual weapons in Doom 4. Dual shotguns in TNO >>>> 2 barreled shotgun.

Old Post May 26 2014 23:50 #
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GoatLord
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Bethesda's blog has a big fat image of the Doom Beta with claims of an updated FAQ. It's disgustingly insulting that, while it has indeed been updated, there is still zero information on what the beta is, when it begins and whether or not it's open. Why they feel they have to do things this way is beyond me.

EDIT: This might just be me having late night grumpy times, but I wonder if id or Bethesda is at all aware of how frustrated the Doom fanbase is about this whole tomfoolery.

Old Post May 28 2014 06:02 #
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Touchdown
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One step at the time. People started getting invites so they had to add more info about it. The game is not even properly announced yet, I'd expect that before any Beta info.

Old Post May 28 2014 06:56 #
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DooM_RO
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Let's hope they unveil it at E3.

Old Post May 30 2014 12:01 #
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Amph
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i hope they remove monsters infighting, i know it's unique to doom or anyway it was one of his characteristic, but players abuse this and it look rather dull and stupid

leave just the damage done by monsters to others monsters, when they are in their line

Old Post Jun 4 2014 17:07 #
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GoatLord
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Monster infighting is a very idiosyncratic element of Doom, and in many cases it can be used to play a map semi-passively, to dynamically switch between heavy and light combat, or to rush through dangerous areas in order to conserve ammo. If anything, infighting should play a distinct role in Doom 4.

Old Post Jun 4 2014 23:14 #
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Kontra Kommando
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infighting monsters is one of those charming things, that make Doom the game we all love. I hope they have in it Doom IV.

Also, maybe I'd said this before, but I hope the enemies look like photo-realistic versions of their classic look.

Yes, a brown looking imp, standing upright (with a slight hunch), with red glowing eyes. I really believe that would look cooler than their appearance in Doom 3. I think it would look rather disturbing; that should be the goal.

Has anyone ever made a Doom 3 mod that sought to replace the enemies with a more traditional look?

On a side note... Jesus Christ, Doom III is about to be 10 years old already?! I remember how I planned on upgrading my PC to play it. feels like just yesterday.

Last edited by Kontra Kommando on Jun 5 2014 at 16:53

Old Post Jun 5 2014 16:41 #
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printz
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Kontra Kommando said:
infighting monsters is one of those charming things, that make Doom the game we all love. I hope they have in it Doom IV.

It was heavily reduced in Doom 3. Maybe it will be completely removed in Doom 4.

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Old Post Jun 5 2014 17:21 #
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Sodaholic
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Kontra Kommando said:
Has anyone ever made a Doom 3 mod that sought to replace the enemies with a more traditional look?

On Doom3Files, there's two texture packs. One recolors the monsters but keeps their overall design, the other recolors them and actually redesigns their appearance.

http://doom3.filefront.com/file/Cla...Skin_Pack;33484
http://doom3.filefront.com/file/Ski...ssic_DOOM;77389

Old Post Jun 6 2014 03:26 #
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doomgargoyle
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Sodaholic said:
On Doom3Files, there's two texture packs. One recolors the monsters but keeps their overall design, the other recolors them and actually redesigns their appearance.

http://doom3.filefront.com/file/Cla...Skin_Pack;33484
http://doom3.filefront.com/file/Ski...ssic_DOOM;77389

It says file not found when trying to download those files.

Old Post Jun 6 2014 03:48 #
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