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Nmn
Man of Rone


Posts: 2107
Registered: 08-03


I think it would be great if it was included in the next release as either an external util or as an integrated (accessible from DB) thing. Would surely help in creating Zdoom maps.
http://www.doomworld.com/vb/showthr...75&pagenumber=1

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Old Post 05-13-05 18:50 #
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Jehar
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Posts: 756
Registered: 05-04


Um. Though I wont support the request per se, I do feel that it will be integrated into things (especially DB) as the technology gets more refined.

Oh. And I also feel that if SLADE keeps getting updated, it could seriously turn into a great builder, creating some healthy competition between DB and Slade. wouldnt that be cool.

Old Post 05-13-05 19:24 #
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TheDarkArchon
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I would support it's addition.

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Old Post 05-13-05 23:05 #
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CodeImp
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Posts: 1102
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I tried that terrain tool, but it is VERY inefficient. ZDoom even runs slow when walking overthe terrain. Im sure with some tweaking you could get it better at the cost of terrain detail, but this is a bad idea in general. Many sectors = fine, but many linedefs in your sight at once = bad. I dont think its a goode idea to implend this, not yet at least.

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Old Post 05-14-05 00:10 #
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Jehar
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i never noticed any fps drops...

Old Post 05-14-05 00:21 #
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Bloodshedder
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Posts: 4068
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I noticed some pretty severe framerate issues on somewhat larger maps I tried out.

Old Post 05-14-05 00:24 #
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Use3D
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Bloodshedder said:
I noticed some pretty severe framerate issues on somewhat larger maps I tried out.


Same, especially when I incorporated the terrain into a medium sized/detailed level the framerate hit the bricks.

Old Post 05-14-05 01:23 #
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Linguica


Posts: 3679
Registered: 05-00


Yeah the Doom engine simply wasn't made to handle big varied terrain.

Old Post 05-14-05 05:24 #
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killingblair
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Posts: 83
Registered: 10-04


Currently Grubber is opemising the code and Randy is wondering how much work it would be to add a real terrain engine to the game, so this might turn out ok.

Old Post 05-15-05 23:40 #
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CodeImp
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Posts: 1102
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Somebody stop him before ZDoom turns into a software-rendering-farcry-engine!

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Old Post 05-16-05 04:18 #
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