cycloid
Forum Regular

Posts: 783
Registered: 09-03 |
how about when you paste a texture onto a face that has "-" texture on it whilst holding ALT or SHIFT then it sticks that tex on all adjacent "-" textured faces. (i.e. your newly created plinth/hole) the same could be true of holding alt/shift and selecting a face, the then selected texture goes on them all
a similar approach could be applied to upper/lower unpegging too!
having ALT/SHIFT override the default behaviour means that advanced mappers can do it but newbies dont need to so wont get overwhelmed too.
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cycloid
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