[KoZ]MatthewPe2
Green Marine

Posts: 48
Registered: 03-05 |
make a decorate monster with the FRIENDLY flag
eg.
code:
actor DoomImp_Friendly : DoomImp
{
SpawnNum // Put the number (type) for thing_spawn here (eg. SpawnNum 90)
+FRIENDLY
}
if you get an error about spawnnum unknown it's probably SpawnID, not sure
OR
put a monster with the friendly flag in the map, then use thing_move to put it somewhere
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