CodeImp
Moderator

Posts: 1102
Registered: 12-03 |
It will work if you use a sourceport (such as ZDoom) which supports custom level names. Then you just have to make sure your testing parameters (in configuration) are correct for that sourceport to get it to launch correctly. But don't worry about the level name, it really is not that important, except that it indicates the order in which the maps are played. Just use one of the existing names. A player won't get to see these names anyway, the real level name is not even stored in your map. If you want to change the real level name (such as "Entryway" for the first map) then I recommend you post your question in the Editing forum.
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