Edward850
Junior Member

Posts: 145
Registered: 08-07 |
At first I couldn’t see your problem, then I Remembered that spaces in folder names can do strange thing (and you put zwadconv in such a dir). You need to move zwad conv into a directory that does not include spaces so it can find the file your converting (make sure that’s also brought along).
I also noticed that you wanted to convert doom.wad, which is kind of pointless. However, you are trying to convert it to hexen.wad, which is even more pointless, which means you got the whole idea mixed up on using scripts in doom. Allow me to tell you how...
When you start to make a new map for zdoom, and you want to have scripts in your map, use the configuration "Zdoom (Doom in Hexen format)".
This is not Hexen, this is doom in Hexen format (so its doom with scripts and such). Once loaded up, make sure you point your Iwad for this configuration to your doom or doom2 Iwad. Simple. You don't need Hexen in any way :D.
[Edit]
Before I forget, you want to know about decorate right? Simple. Decorate is a lump for defining custom actors (scenery, weapons, ammo, monsters, power-ups... you get the idea). You can use this with doom builder, but doom builder cannot edit decorate. Decorate has to be edited externally though a lump editor (Slumped or XWE will do fine. Do a search on them).
[/Edit]
Last edited by Edward850 on 01-17-08 at 08:49
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