Nancy
for a year!

Posts: 611
Registered: 03-02 |
DoomKn1ght said:
-the possibility to insert primitives shape (like square,circle)
-"make sector" feature i think an editor called waded do this
Doom Builder already has it. Insert sector by pressing Ctrl+Right Mouse Button in Linedef mode. You can set the radius and amount of vertices used, so entering 3 vertices will make a triangle, 4 will make a square and a whole lot of vertices will make a pretty nice circle. You can also create and use prefabs for different shapes and combinations of sectors and sector attributes.
DoomKn1ght said:
-list used tag (thing or sector)
When you're editing a linedef or sector, you can click on the button 'Next Unused' to find the lowest unused sector or linedef tag, also if higher numbers are used. So, for example, if you used tags 1, 2, 3, 5, 6, 7 and 8, it will display 4 as the next unused tag. Also, Doom Builder has a pretty powerful find function, enabling you to find specific tags and linedef actions.
DoomKn1ght said:
and please check this thread
http://forum.zdoom.org/viewtopic.ph...d=a&hilit=slade
I do remember CodeImp saying that he wanted to make a map editor, and nothing much more than that. It'd be great to have an all-in-one kinda program, where you can edit lumps in any way you see fit, though (and I do mean a free one).
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Last edited by Nancy on 01-26-08 at 08:28
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