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Zeg-Vok
Junior Member


Posts: 175
Registered: 02-04


I've been looking around and cant seem to find the answer to my problem.

I'm trying to make a couple of Skulltag maps in DB, I downloaded the ST Editing package off its website and extracted it blah blah blah.

So I go in and want to play around with my old maps and when I go to open the ones I made for Skulltag ages ago, it says "Cant open skulltag.pk3".

I've rifled through the file myself and everything looks intact. And it seems like everyone else seems to be having no problem using DB to make ST Maps. So by the process of elimination, I've been brought to the conclusion that its me.

But just in case it isnt just me, or I just missed the explanation, I figured I would post here.

Old Post 02-29-08 23:03 #
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Morpheus
Mini-Member


Posts: 56
Registered: 01-08


You can't open .pk3 files with doom builder...it doesn't support them yet...wait for Doom Builder 2 for that...

Old Post 03-01-08 17:40 #
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CodeImp
Moderator


Posts: 1102
Registered: 12-03


Even Doom Builder 2 can't edit PK3 files, it can only read textures/flats from them. PK3 file is really just a ZIP file with a specific directory structure, so just unzip the PK3 file and you can edit it.

__________________
Doom Builder 2 is coming!

Old Post 03-01-08 17:56 #
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