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Patrick Pineda
once a Janitor, always a Janitor


Posts: 989
Registered: 02-07


One feature that I like about SLADE is that it has a "Hide iWad Textures" option. This is nice for those of us who do not wish to use any original Doom textures for whatever reason.

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Old Post 04-30-08 22:07 #
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CodeImp
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Posts: 1102
Registered: 12-03


perhaps i will implement a texture filter, as suggested in another topic on this forum.

Old Post 04-30-08 23:07 #
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esselfortium
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Posts: 1986
Registered: 01-02


An opposite "hide pwad textures" option would be nice, too. It'd also be useful to be able to hide and show textures and flats independently of each other. Looking for flats can be a pain when doing ZDoom mapping, since they don't all have descriptive names like textures do and you have to figure out whether you're looking for a CEIL*, FLAT*, FLOOR*, MFLR*, or whatever else. I'm sure there's some sort of GUI that could be figured out to allow for all this kind of filtering in a clean way...

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Old Post 04-30-08 23:37 #
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Mechadon
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I agree with this and essel's suggestion as well. I know there have been numerous times where being able to filter out texture/flats in this manner would have saved me lots of time.

Old Post 05-01-08 03:13 #
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