Nuxius
Member

Posts: 477
Registered: 02-05 |
Have you tried building the nodes outside of DB to see if that works?
If it does, then you at least know it's not something in your map.
If this is the case, then you can work around it by temporarily splitting the map into two maps (this way you can use 3D mode) until you finish working on it, then combine them and build the nodes outside of DB.
You could also try using the "-z" parameter in ZDBSP to tell it to compress the nodes, but I seriously doubt that would help, as you are not at the limit of 65535 sidedefs yet.
EDIT: Thinking about it for a bit, I wonder if you've passed Doom's segs limit (I believe it's 65535 as well). If that's the case, then using the "-z" parameter in ZDBSP will fix this. Try it and see if it works. If it does, then you probably just passed the segs limit. Doing this will allow you to carry on with your map.
Last edited by Nuxius on 07-30-08 at 08:50
|