Spleen
Mini-Member

Posts: 68
Registered: 08-08 |
StupidBunny said:
I have discovered that merging and joining sectors can easily screw up Doom Builder. I have made entire maps in one format and still had the node builder freak out after merging sectors sometimes. As a result, I don't merge sectors unless it's somehow necessary to the map's functioning, and when I do I always make sure to be able to undo the merging in case the node builder fails.
Hmm, ok...
Gez said:
I have found out that you can simply save and reload; DB will then tell you it has deleted the unused sectors, and afterwards nodebuilding works.
Yeah that's how I fixed it last time but this time I saved, reloaded, and it was screwed up. I'm thinking it's possible to fix by manually editing the sector numbers of the linedefs without closing DB (if you close and re-open and it's all jumbled up then that won't help anymore...); I just noticed this sector reassigning thing today. :P
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