Quasar
Moderator

Posts: 2854
Registered: 08-00 |
I endorse this idea ;)
Also, I'm not sure that refusing to load an entire map on a missing first sidedef is a good idea.
Instead, why not generate a dummy sidedef and attach it instead? This is what DOOM ports do when they find such erroneous maps, rather than letting the game crash like it did in the vanilla codebase.
If DB2 can't do this for some reason, it would probably be a good idea if there was an external tool to fix up such problems.
Though, I'm curious to know how a linedef with no front side was written into the file in the first place. This obviously shouldn't be done and is probably a glitch.
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