Patrick
someone employed to clean and maintain a building
Posts: 2005
Registered: 02-07 |
I know this issue has come up before, but I never found a solution on this board. Doom builder 1 and 2 3D mode shows the incorrect texture offset with high-res textures, making it very difficult to align textures or use autolaign. I have a map that has a lot of high-res textures, plus the most recent version of GZDoom seems to take longer to launch now, making it a real pain in my ass to have to launch GZDoom to check my alignment every time I add something new to my map. Does anyone know of a way to correct this?
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