Doom Comic
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Rain
 
Author
All times are GMT. The time now is 22:39. Post New Thread    Post A Reply
E1M1
Newbie


Posts: 3
Registered: 05-10


Does anyone know how to make rain using Doombuilder or any other editor?

Old Post 05-18-10 00:06 #
E1M1 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
AveryMaurice
Forum Regular


Posts: 897
Registered: 10-08


A Google search turned up this thread: http://www.skulltag.net/forum/viewt...hp?f=10&t=23505

Might help if you understand a bit of ACS scripting from the looks of it.

Old Post 05-18-10 00:27 #
AveryMaurice is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Mordeth
Administrator


Posts: 1993
Registered: 05-00


Try Realm667, this contains a nice collection of special effect objects to be used with ZDoom.

Old Post 05-18-10 07:37 #
Mordeth is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
E1M1
Newbie


Posts: 3
Registered: 05-10


WOW! Thanks for the help. That was exactly what I was looking for.

Old Post 05-18-10 14:46 #
E1M1 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Agent-H
Banned


Posts: 63
Registered: 04-10


Here's a quicker way, copy and paste what I wrote down (use this if you don't have the ability/don't want to download from realm667.com):

Here's some code (you'll need to provide grafx for the rain droplets and sound for the ambience):
code:
actor RainSpawner { Height 1 Radius 1 Renderstyle None Projectile +NOINTERACTION +CEILINGHUGGER +NOCLIP States { Spawn: TNT1 A 3 A_PlaySound("ambient/rain") TNT1 AAAAAAAA 3 A_SpawnItem("RainDroplet") Loop } } actor RainDroplet { Height 2 Radius 1 Speed 0 Renderstyle Normal Projectile +NOINTERACTION +NOCLIP -NOGRAVITY States { Spawn: RAIN A 1 Loop Crash: RAIN A 0 A_PlaySound("ambient/raindrop") RAIN B 1 RAIN BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB 1 A_FadeOut(0.05) Stop


I made this up on the spot. You'll want to put editor numbers after the actor names if you want to use it in something like DoomBuilder.

Last edited by Agent-H on 05-19-10 at 16:42

Old Post 05-19-10 16:37 #
Agent-H is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
E1M1
Newbie


Posts: 3
Registered: 05-10


great thanks ill give it a try.

Old Post 05-19-10 16:50 #
E1M1 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 22:39. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Rain

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.