Nameless
Mini-Member

Posts: 51
Registered: 07-10 |
Yeah,
So I'm setting up Doom Builder 1 to work with Prboom. Long story short: This error just shuts me down, again and again. I absolutely have no clue in the world how to remedy it.
The error is "R_TextureNumForName" and I believe it is because it simply can't find the textures. I tried switching to the doom2.wad instead of a custom: I tried moving the doom.wad into the same folder as prboom.exe.
Nope.
Engine is prboom.ese
Parameters:
-iwad %D -file "%F" -warp %M -skill 4
__________________
Good, bad, I'm the guy with the gun.
|