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ler
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Posts: 344
Registered: 10-06


It'd be amazingly convenient if Doom Builder could open .pk3s and check the maps folder for what maps to edit, let you choose which one you want to edit, and automatically include the textures and flats folders in the available resources, all like what is already done for wad files with textures and flats in them and multiple map lumps. Would this ever happen?

Old Post 08-21-10 22:01 #
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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Doom Builder > Supporting .pk3 formatted maps

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