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YA-HA

Posts: 11980
Registered: 05-00 |
Uh, I'll cut+paste this from the thread below this one:
This works with any Boom-compatible engine (I think Legacy has Boom support, right?) Anyways:
I'm assuming you want a scene like this, where the above view of the pool would look like this, and the below view of the pool would look like this.
Take a look at this screenshot in Deep of a dummy sector which is tagged to some deep-nukage sectors. The line highlighted yellow is the tag line and the tagged sectors are highlighted red. Now these are the tagline properties. Apparently Photoshop in all it's advanced technical glory doesn't have an oval tool like MS Paint, but note the bottom texture of the dummy line. If you want to color the under-liquid portion of the sector, there's GRNMAP, BLUMAP, YELMAP and REDMAP "textures" available by default (and presumably you can add your own color maps through use of a mapping program like InkWorks, but we won't go into that now). Pick whichever colormap you want and place it on the bottom slot of that tagline like in the 4th picture, and you'll get the same effect as the in-game screenshots above.
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