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DooMBoy
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I heard Enjay say once that all you have to do to align textures is to selct the linedefs or linedefs and hit y or x to align them. I've tried this and it doesn't seem to work. Little help please?
Aligning textures is a real basrad.

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Old Post 11-05-02 17:31 #
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Fredrik


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Select the linedefs and press Y or X. It does work. You must be blind.

Old Post 11-05-02 17:35 #
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Kid Airbag
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It's probably cause you're working in x10.

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Old Post 11-05-02 17:37 #
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magikal
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All the linedefs must face the same way and be joined, of course. Open the misc menu and select either align x or y offsets and choose your option. So easy.

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Old Post 11-05-02 18:58 #
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DooMBoy
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Archvile64 said:
It's probably cause you're working in x10.

Dammit, stop mentioning that. :P

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Old Post 11-05-02 19:03 #
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Torn
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x10 is like what in wad author?
it sound big

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Old Post 11-05-02 20:23 #
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Enjay
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Yup, as stated by others, for X aligning the lines must all face the same direction and be connected, then just press X and the texture on them will flow beautifully from one line to the next, even if you are using multiples of 10. Pressing X under these circumstances aligns textures on the front side of linedefs, and checks thet the same texture is on each line. For more options (eg to set initial offsets, align second sides or ignore different textures etc, use the misc menu).

For y alignment the lines do not have to be connected.

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Old Post 11-05-02 22:26 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


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Torn said:
x10 is like what in wad author?
it sound big

No, I mean he uses floor and ceiling heights counting by 10, like 30, 90 instead of 32, 128, etc.

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Old Post 11-05-02 22:32 #
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magikal
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Enjay said:

For y alignment the lines do not have to be connected.


Tip of the day, nice one Enjay.

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Old Post 11-05-02 23:03 #
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