Doom Marine
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Music replacing?
 
Author
All times are GMT. The time now is 05:08. Post New Thread    Post A Reply
Scientist
False Prophet


Posts: 664
Registered: 03-02


I'm new at replacing music in a doom-wad so here's how I tried to do it:

-Take a midi-file
-run it through midi2mus
-rename de mus-file to a raw-file
-put it in a pwad with NWT

Well I've tried this but midi2mus could not handle the conversion or something. I think the midi was to big. So my question is: Is there a better way/programm to replace music?

Thanks

Old Post Dec 11 2002 02:20 #
Scientist is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Ichor
The Mysterious Red Square


Posts: 6980
Registered: 07-02


Use Wintex. However, it also uses midi2mus, so I'd also like to know a good converter for very large midis. Anything over 70-80 KB and midi2mus throws a tantrum.

__________________
0.666 - The number of the Millibeast

Old Post Dec 11 2002 02:25 #
Ichor is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Epyo
Dude


Posts: 2967
Registered: 06-02


Um DeePSea can do it without midi2mus, but I dont know how. Just wait til Deep sees this thread...

__________________
Pacman Doom 2 Play with latest version of ZDoom!

Old Post Dec 11 2002 02:30 #
Epyo is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Julian


Posts: 2678
Registered: 04-75


Depends for what port you target, but most now directly support mids as lumps so you could try inserting the mid without converting it into mus.

Old Post Dec 11 2002 02:34 #
Julian is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Scientist
False Prophet


Posts: 664
Registered: 03-02


Actually I was hoping to be able to run it with doom2.exe.

Old Post Dec 11 2002 08:38 #
Scientist is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
The Ultimate DooMer
(former) /newstuff Chronicler


Posts: 4711
Registered: 03-02


ZDoom can also play midi's directly from the pwad.

Old Post Dec 11 2002 10:09 #
The Ultimate DooMer is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Little Faith
Rigtige mænd er voldtægtsmænd


Posts: 3253
Registered: 05-02


Don't you get it? Scientist wants his wads to be compatible with un-ported vanilla Doom2.exe

The way to go is *******ely Wintex. All the nitpicking neatly automatized.

I don't think you need to rename them .raw files.

__________________
I am, therefore I suck.

Old Post Dec 11 2002 11:02 #
Little Faith is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Fredrik


Posts: 11772
Registered: 05-00


You can't use music files bigger than 64K.

Old Post Dec 11 2002 11:23 #
Fredrik is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Julian


Posts: 2678
Registered: 04-75


Little Faith look:

Scientist said:
Well I've tried this but midi2mus could not handle the conversion or something. I think the midi was to big.


Ichor said:
Use Wintex. However, it also uses midi2mus, so I'd also like to know a good converter for very large midis.


LittleFaith said:
The way to go is *******ely Wintex. All the nitpicking neatly automatized.

Now I urge you to stop spamming with those überlame I-know-everything-and-you-all-understand-shit-and-I-even-dont-need-to-bother-reading-a-thread-cause-Im-like-god one-liners. Because obviously, you'd better read before posting.

Old Post Dec 11 2002 11:27 #
Julian is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
DooMer 4ever
Forum Regular


Posts: 673
Registered: 09-02


I don't understand a thing about wintex, so this is how I would will do it:

1. Use midi2mus to converts the midis to mus-files
2. Use mustool (I think you can get it from the archives) to make a new music-only wad.
3. Merge the music wad and level wad with NWT.

Old Post Dec 11 2002 11:35 #
DooMer 4ever is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Julian


Posts: 2678
Registered: 04-75



DooMer 4ever said:
1. Use midi2mus to converts the midis to mus-files

For christ sake does anyone actually read a thread before answering?!?

Old Post Dec 11 2002 11:39 #
Julian is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Captain Red
Pants


Posts: 5558
Registered: 06-01


just use deepsea SW. works fine.

__________________
Punch

Old Post Dec 11 2002 12:33 #
Captain Red is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
DooMer 4ever
Forum Regular


Posts: 673
Registered: 09-02



The Reverend Julian said:
For christ sake does anyone actually read a thread before answering?!?

Yes I read and I know he knows that midi2mus needs to be used, but I said how I would do the whole process.

Old Post Dec 11 2002 12:55 #
DooMer 4ever is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Julian


Posts: 2678
Registered: 04-75



DooMer 4ever said:
Yes I read and I know he knows that midi2mus needs to be used, but I said how I would do the whole process.

O_o I'd say he knows midi2mus does not work for his mid.

Old Post Dec 11 2002 14:59 #
Julian is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
DooMer 4ever
Forum Regular


Posts: 673
Registered: 09-02



The Reverend Julian said:
O_o I'd say he knows midi2mus does not work for his mid.

Looks like I misunderstood the question, but it's no wonder. First he says that midi2mus won't work on his midis and then he asks what program is best for replacing music. AFAIK there is no way to replace music with midi2mus...

Old Post Dec 11 2002 15:08 #
DooMer 4ever is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
yukib1t
Will DDR for food


Posts: 2586
Registered: 06-02


I read through the thread, and I just want to see if I'm reading this right:

DeepSea SW will convert midi's over 64k? I've got the same problem, with one midi being 93k, and one 185k.

Old Post Dec 15 2002 20:02 #
yukib1t is offline Tumblr || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
deep
as in Deepsea


Posts: 1066
Registered: 09-01



TeamKill said:
I read through the thread, and I just want to see if I'm reading this right:

DeepSea SW will convert midi's over 64k? I've got the same problem, with one midi being 93k, and one 185k.

Sorry - the limit is 64k for the final result. IIRC, sometimes the source can be over 64k - too long ago to remember for sure.

Old Post Dec 15 2002 21:02 #
deep is offline || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 05:08. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Music replacing?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.