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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing
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Thread Thread Starter Replies Views Last Post Reverse Sort Order
ClosedAdding New Sprites DaImp 1 78
ClosedFor those who use WadAuthor loser 17 252
ClosedEDGE extrafloors Zro 9 140
Closedopengl bmp dillema Doom-Child 0 56
ClosedDOOM 3 Partial conversion... Vegeta 0 56
ClosedTeleporters and Windows DooMBoy 7 120
ClosedBSP and ZDooM maps loser 3 77
ClosedFraggle Script esselfortium 11 163
ClosedDuke Nukem 3D 'Build' style editor Dave_B 13 186
ClosedDeep level creator help KingKill33 3 81
ClosedDETH made level help KingKill33 6 88
ClosedHellmaker 1.2 esselfortium 0 64
Closed.wcf for EDGE 1.27? Astewart41 2 69
ClosedSo from what I've gathered, ZDoom deep water cannot splash ChaosOverlord 16 198
ClosedOne more quick question Nigel ChaosOverlord 3 72
ClosedCan i add a Spark trail to Any projectile i want with Zdoom? Ezxariarch 2 71
ClosedPlaying zdoom maps on Jdoom Darkstalker 9 94
Closedso like, yeah, special effects and shit Tobester 15 180
ClosedWhere can I find wintex 4.7? esco 1 57
ClosedMaking slopes pattoni 4 108
ClosedHelp with Wad Author mmnpsrsoskl 2 110
Closeddoes anyone know if has been a windows version of dehacked released yet? Lizardcommando 0 76
ClosedHelp with deth level editor KingKill33 4 84
ClosedHow do I make each level use its individual sky with Zdoom Ezxariarch 9 151
ClosedACS Scripting Gods.... sup?!?! ChaosOverlord 3 90
ClosedRTS Vs. ACS Zro 3 104
ClosedCan or how do i ADD a custom weapon to Zdoom or use monster attacks? Ezxariarch 2 90
ClosedI think this is how you do ladders Naked Snake 15 191
Closedmusic special Darkstalker 5 109
ClosedMapper's block? ( 1 2 ) Tobester 39 429
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