Enjay
ASK ME ABOUT FOOTBALL / STEAM / DEAD CELEBRITIES / THE BLAIR WITCH PROJECT

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As I see it, a cloned sector is as you describe. Actually 2 parts of the same sector, but divided into 2 (or more) distinct areas. Ie, all the sidedefs facing into the sector have the same sector reference. These are the type of sectors that allow monsters in one to hear the player in another. Distance may, or may not be a factor. If the player area is very far from the cloned area sound may not travel that far????
Dummy sectors have a wider definition. To my way of thinking, a dummy sector would be a small sector out in the void used to set the height of a liquid for a boom style deep water effect, or a transfer light levels effect.
Heh, and I would probably class a cloned sector that is being used (in Zdoom) to slope a sector in the main play area because it is impossible to put a sector to match heights against in the main play area as a cloned dummy sector. o_O
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Meek
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