ReX
Senior Member
Posts: 1648
Registered: 05-00 |
scott231ca said:
... but how exactly do I change messages and what not with Zdoom as you keep saying. Or is what you really mean I need to download a patch for Dehacked.
Changing messages with DeHacked, and changing them with ZDooM are entirely different things. (Of course you can use DeHacked to change some messages, insert the DeHacked patch into a ZDooM wad, and use a MAPINFO lump in ZDooM to add other messages. But I won't get into that, as it's a little involved.)
In Dehacked you can change the messages that are hard-coded into DooM2.exe, including the names of maps, as you've already discovered. In ZDooM you can change some of the same text (e.g., map names) using a MAPINFO lump. The difference is that a DeHacked patch can be used with vanilla DooM and practically all source ports, whereas the ZDooM MAPINFO lump can only be used with a ZDooM wad.
A MAPINFO lump is simply a text file in which you create your definitions (using the proper syntax, of course). Download any recent ZDooM wad, and you're likely to find a MAPINFO lump in it.
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